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Piccole modifiche al codice

balu plis
This commit is contained in:
Steffo 2016-01-21 20:58:02 +01:00
parent 638063814b
commit 7ae1a2852c

View file

@ -742,54 +742,55 @@ int main()
cout << " 000000 0000 0000 0000 0000 0000 000000 000000 0000 000000 000000 000000"<< endl; cout << " 000000 0000 0000 0000 0000 0000 000000 000000 0000 000000 000000 000000"<< endl;
cout << " 000000 0000 0000 0000 0000 0000 000000 000000 0000 000000 000000 000000"<< endl; cout << " 000000 0000 0000 0000 0000 0000 000000 000000 0000 000000 000000 000000"<< endl;
titolo= rand()%10; titolo= rand()%10;
cout << "\n\n Citazione all'avvio: "<< splash[titolo] <<endl; cout << "\n\n Citazione all'avvio: "<< splash[titolo] << endl;
cout << "\n\n\n\n Premi INVIO per entrare nel menu!"<<endl; cout << "\n\n\n\n Premi INVIO per entrare nel menu!" << endl;
char a=getchar(); getch();
while(1) while(true)
{ {
system("cls"); char selection = getch();
if(cursorpos==1) system("cls");
{ if(cursorpos==1)
cout << " "<<endl;
cout << " 000000" << endl;
cout << " 000000 0000 0000 0000 0000 0000 000 000000 0000 000000 000000 000000"<< endl;
cout << " 00 000 00 000000 000000 000000"<< endl;
cout << " 00 0000 0000 0000 0000 0000 000 00 00 0000 00 00 000 00 00"<< endl;
cout << " 00 0000 0000 0000 0000 0000 000 00 00 0000 00 00 000 00 00"<< endl;
cout << " 000000 0000 0000 0000 0000 0000 000000 000000 0000 000000 000000 000000"<< endl;
cout << " 000000 0000 0000 0000 0000 0000 000000 000000 0000 000000 000000 000000"<< endl;
cout << "\n\n > NUOVA PARTITA <"<<endl;
cout << "\n OPZIONI"<<endl;
}
if(cursorpos==2)
{
cout << " "<<endl;
cout << " 000000" << endl;
cout << " 000000 0000 0000 0000 0000 0000 000 000000 0000 000000 000000 000000"<< endl;
cout << " 00 000 00 000000 000000 000000"<< endl;
cout << " 00 0000 0000 0000 0000 0000 000 00 00 0000 00 00 000 00 00"<< endl;
cout << " 00 0000 0000 0000 0000 0000 000 00 00 0000 00 00 000 00 00"<< endl;
cout << " 000000 0000 0000 0000 0000 0000 000000 000000 0000 000000 000000 000000"<< endl;
cout << " 000000 0000 0000 0000 0000 0000 000000 000000 0000 000000 000000 000000"<< endl;
cout << "\n\n NUOVA PARTITA "<<endl;
cout << "\n > OPZIONI <"<<endl;
}
a=getch();
if(a==72)
{
cursorpos=cursorpos-1;
}
if(a==80)
{
cursorpos=cursorpos+1;
}
if (a==13)//PRESSIONE ENTER SU ELEMENTI MENU
{ {
if (cursorpos==1)//AVVIO GIOCO cout << " " << endl;
cout << " 000000" << endl;
cout << " 000000 0000 0000 0000 0000 0000 000 000000 0000 000000 000000 000000"<< endl;
cout << " 00 000 00 000000 000000 000000"<< endl;
cout << " 00 0000 0000 0000 0000 0000 000 00 00 0000 00 00 000 00 00"<< endl;
cout << " 00 0000 0000 0000 0000 0000 000 00 00 0000 00 00 000 00 00"<< endl;
cout << " 000000 0000 0000 0000 0000 0000 000000 000000 0000 000000 000000 000000"<< endl;
cout << " 000000 0000 0000 0000 0000 0000 000000 000000 0000 000000 000000 000000"<< endl;
cout << "\n\n > NUOVA PARTITA <"<<endl;
cout << "\n OPZIONI"<<endl;
}
else if(cursorpos==2)
{
cout << " "<<endl;
cout << " 000000" << endl;
cout << " 000000 0000 0000 0000 0000 0000 000 000000 0000 000000 000000 000000"<< endl;
cout << " 00 000 00 000000 000000 000000"<< endl;
cout << " 00 0000 0000 0000 0000 0000 000 00 00 0000 00 00 000 00 00"<< endl;
cout << " 00 0000 0000 0000 0000 0000 000 00 00 0000 00 00 000 00 00"<< endl;
cout << " 000000 0000 0000 0000 0000 0000 000000 000000 0000 000000 000000 000000"<< endl;
cout << " 000000 0000 0000 0000 0000 0000 000000 000000 0000 000000 000000 000000"<< endl;
cout << "\n\n NUOVA PARTITA " << endl;
cout << "\n > OPZIONI <" << endl;
}
selection = getch();
if(selection==72)
{
cursorpos--;
}
else if(selection==80)
{
cursorpos++;
}
else if(selection==13)//PRESSIONE ENTER SU ELEMENTI MENU
{
if(cursorpos==1)//AVVIO GIOCO
{ {
break; break;
} }
if (cursorpos==2) else if(cursorpos==2)
{ {
system("cls"); system("cls");
cout << "Modificare tipo blocco? (S/N)"<<endl; cout << "Modificare tipo blocco? (S/N)"<<endl;
@ -797,7 +798,7 @@ int main()
cin >> scelta; cin >> scelta;
if(scelta == 'S' || scelta== 's') if(scelta == 'S' || scelta== 's')
{ {
WALL= 0xDB; WALL= 0xDB;
} }
} }
} }