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cinnos/obstacles/dialog.gd

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GDScript3
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extends Area3D
@export var text: String
@export var duration: float
@onready var textbox: TextBox = get_tree().root.find_children("TextBox", "TextBox", true, false)[0]
func _on_body_entered(body):
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if body is Player:
textbox.display(text, duration)