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cinnos/obstacles/bullet.tscn

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[gd_scene load_steps=4 format=3 uid="uid://c1p6udf66lht2"]
[ext_resource type="Script" path="res://obstacles/bullet.gd" id="1_dawle"]
[sub_resource type="CylinderMesh" id="CylinderMesh_nnt0g"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_rk7k5"]
radius = 0.58729
[node name="Bullet" type="RigidBody3D"]
transform = Transform3D(-4.37114e-08, 1, 4.37114e-08, 0, -4.37114e-08, 1, 1, 4.37114e-08, 1.91069e-15, 0, 0, 0)
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collision_layer = 4
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collision_mask = 4
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gravity_scale = 0.0
continuous_cd = true
max_contacts_reported = 1
contact_monitor = true
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script = ExtResource("1_dawle")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0, 0)
mesh = SubResource("CylinderMesh_nnt0g")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(0.4, 0, 0, 0, 0.4, -3.34074e-23, 0, 3.34074e-23, 0.4, 0, 0, 0)
shape = SubResource("CylinderShape3D_rk7k5")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]