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Add Materials

This commit is contained in:
Leonardo 2023-11-25 15:05:04 +01:00
parent b442db8f20
commit 3362ea7edf
158 changed files with 2683 additions and 6 deletions

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@ -1,7 +1,8 @@
[gd_scene load_steps=12 format=3 uid="uid://4whij2hmts0t"]
[gd_scene load_steps=13 format=3 uid="uid://4whij2hmts0t"]
[ext_resource type="Script" path="res://Player.gd" id="1_wt4gx"]
[ext_resource type="Material" uid="uid://dondfiavgo2ws" path="res://Unshaded.material" id="2_upp15"]
[ext_resource type="Material" path="res://Unshaded.material" id="2_upp15"]
[ext_resource type="Texture2D" uid="uid://bwiymy4ls5l8a" path="res://addons/kenney_prototype_textures/red/texture_05.png" id="3_gtnhv"]
[ext_resource type="Script" path="res://GameTimer.gd" id="3_y362g"]
[ext_resource type="PackedScene" uid="uid://t0gblqb4yr8m" path="res://models/turret.glb" id="4_uubk4"]
@ -17,12 +18,11 @@ size = Vector3(1, 0.1, 3)
material = ExtResource("2_upp15")
size = Vector3(1, 0.1, 3)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1au4d"]
shading_mode = 0
albedo_color = Color(0, 0.541176, 0, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lkb30"]
albedo_texture = ExtResource("3_gtnhv")
[sub_resource type="PlaneMesh" id="PlaneMesh_opk07"]
material = SubResource("StandardMaterial3D_1au4d")
material = SubResource("StandardMaterial3D_lkb30")
size = Vector2(200, 200)
[sub_resource type="BoxShape3D" id="BoxShape3D_2bm1d"]

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@ -0,0 +1,23 @@
Prototype Textures 1.0
Created/distributed by Kenney (www.kenney.nl)
Creation date: 08-04-2020
------------------------------
License: (Creative Commons Zero, CC0)
http://creativecommons.org/publicdomain/zero/1.0/
This content is free to use in personal, educational and commercial projects.
Support us by crediting Kenney or www.kenney.nl (this is not mandatory)
------------------------------
Donate: http://support.kenney.nl
Request: http://request.kenney.nl
Patreon: http://patreon.com/kenney/
Follow on Twitter for updates:
http://twitter.com/KenneyNL

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