diff --git a/Player.gd b/Player.gd index b21c839..7539a62 100644 --- a/Player.gd +++ b/Player.gd @@ -6,7 +6,7 @@ class_name Player @onready var current_input_accel = input_accel @onready var gravity_accel: Vector3 = ProjectSettings.get_setting("physics/3d/default_gravity") * ProjectSettings.get_setting("physics/3d/default_gravity_vector") -@export var jump_impulse: Vector3 = Vector3.UP * 100.0; +@export var jump_impulse: Vector3 = Vector3.UP; @export var max_jumps = 1