diff --git a/Player.gd b/Player.gd index 254556c..a98c950 100644 --- a/Player.gd +++ b/Player.gd @@ -45,6 +45,8 @@ func _physics_process(delta): move_and_slide() + rotation.y = velocity.normalized().signed_angle_to(Vector3.FORWARD, Vector3.DOWN) + # Gestisci collisioni for collision_idx in range(get_slide_collision_count()): var collision = get_slide_collision(collision_idx)