[gd_scene load_steps=4 format=3 uid="uid://c1p6udf66lht2"] [ext_resource type="Script" path="res://obstacles/bullet.gd" id="1_dawle"] [sub_resource type="CylinderMesh" id="CylinderMesh_nnt0g"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_rk7k5"] radius = 0.58729 [node name="Bullet" type="RigidBody3D"] transform = Transform3D(-4.37114e-08, 1, 4.37114e-08, 0, -4.37114e-08, 1, 1, 4.37114e-08, 1.91069e-15, 0, 0, 0) collision_layer = 0 collision_mask = 4 gravity_scale = 0.0 continuous_cd = true max_contacts_reported = 1 contact_monitor = true script = ExtResource("1_dawle") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0, 0) mesh = SubResource("CylinderMesh_nnt0g") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(0.4, 0, 0, 0, 0.4, -3.34074e-23, 0, 3.34074e-23, 0.4, 0, 0, 0) shape = SubResource("CylinderShape3D_rk7k5") [connection signal="body_entered" from="." to="." method="_on_body_entered"]