[gd_scene load_steps=13 format=3 uid="uid://4whij2hmts0t"] [ext_resource type="Script" path="res://Player.gd" id="1_wt4gx"] [ext_resource type="Material" path="res://Unshaded.material" id="2_upp15"] [ext_resource type="Texture2D" uid="uid://bwiymy4ls5l8a" path="res://addons/kenney_prototype_textures/red/texture_05.png" id="3_gtnhv"] [ext_resource type="Script" path="res://GameTimer.gd" id="3_y362g"] [ext_resource type="PackedScene" uid="uid://t0gblqb4yr8m" path="res://models/turret.glb" id="4_uubk4"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_castg"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_pnmjt"] material = ExtResource("2_upp15") [sub_resource type="BoxShape3D" id="BoxShape3D_kpyw3"] size = Vector3(1, 0.1, 3) [sub_resource type="BoxMesh" id="BoxMesh_4tnse"] material = ExtResource("2_upp15") size = Vector3(1, 0.1, 3) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lkb30"] albedo_texture = ExtResource("3_gtnhv") [sub_resource type="PlaneMesh" id="PlaneMesh_opk07"] material = SubResource("StandardMaterial3D_lkb30") size = Vector2(200, 200) [sub_resource type="BoxShape3D" id="BoxShape3D_2bm1d"] size = Vector3(200, 4, 200) [node name="Root" type="Node3D"] [node name="Player" type="CharacterBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.927202, 0) script = ExtResource("1_wt4gx") [node name="Camera3D" type="Camera3D" parent="Player"] transform = Transform3D(0.919211, -0.23121, 0.318736, -4.92044e-09, 0.809458, 0.587178, -0.393765, -0.53974, 0.744063, 3.36228, 7.21007, 5.78625) [node name="Man" type="CollisionShape3D" parent="Player"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.05, 0) shape = SubResource("CapsuleShape3D_castg") [node name="Mesh" type="MeshInstance3D" parent="Player/Man"] mesh = SubResource("CapsuleMesh_pnmjt") skeleton = NodePath("../..") [node name="Board" type="CollisionShape3D" parent="Player"] shape = SubResource("BoxShape3D_kpyw3") [node name="Mesh" type="MeshInstance3D" parent="Player/Board"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0) mesh = SubResource("BoxMesh_4tnse") skeleton = NodePath("../..") [node name="Plane" type="StaticBody3D" parent="."] [node name="MeshInstance3D" type="MeshInstance3D" parent="Plane"] mesh = SubResource("PlaneMesh_opk07") [node name="CollisionShape3D" type="CollisionShape3D" parent="Plane"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0) shape = SubResource("BoxShape3D_2bm1d") [node name="Control" type="Control" parent="."] layout_mode = 3 anchors_preset = 1 anchor_left = 1.0 anchor_right = 1.0 offset_left = -40.0 offset_bottom = 40.0 grow_horizontal = 0 [node name="Label" type="Label" parent="Control"] layout_mode = 1 anchors_preset = 1 anchor_left = 1.0 anchor_right = 1.0 offset_left = -81.0 offset_bottom = 26.0 grow_horizontal = 0 text = "Garasauto" horizontal_alignment = 2 [node name="GameTimer" type="Node" parent="Control/Label"] script = ExtResource("3_y362g") [node name="turret" parent="." instance=ExtResource("4_uubk4")] transform = Transform3D(-0.30538, 0, 0.952231, 0, 1, 0, -0.952231, 0, -0.30538, -0.219426, 0, -9.35718)