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19 lines
310 B
GDScript
19 lines
310 B
GDScript
extends Node
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class_name GameTimer
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var current_time := 0.0
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var stopped: bool = false
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@onready var parent: Label = get_parent()
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func _process(delta):
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if not stopped:
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current_time += delta
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parent.text = "%0.2f" % current_time
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func _on_dialog_6_body_entered(body):
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if body is Player:
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stopped = true
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