mirror of
https://github.com/Steffo99/beat-td.git
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Add snapped to grid cursor
This commit is contained in:
parent
3c8f79dab6
commit
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11 changed files with 596 additions and 5 deletions
323
Assembly-CSharp.csproj
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323
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|
Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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Assets/Scripts/AlignToGridContinuous.cs
Normal file
13
Assets/Scripts/AlignToGridContinuous.cs
Normal file
|
@ -0,0 +1,13 @@
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||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
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|
|
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|
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Assets/Scripts/PositionFromMouse.cs
Normal file
11
Assets/Scripts/PositionFromMouse.cs
Normal file
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@ -0,0 +1,11 @@
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using System.Collections;
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|
using System.Collections.Generic;
|
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|
using UnityEngine;
|
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|
|
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|
public class PositionFromMouse : MonoBehaviour {
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void Update () {
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Vector3 worldPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
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||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
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||||||
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sRGBTexture: 1
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|
linearTexture: 0
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fadeOut: 0
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|
borderMipMap: 0
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mipMapsPreserveCoverage: 0
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||||||
|
alphaTestReferenceValue: 0.5
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|
mipMapFadeDistanceStart: 1
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||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
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||||||
|
heightScale: 0.25
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|
normalMapFilter: 0
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|
isReadable: 0
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|
streamingMipmaps: 0
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|
streamingMipmapsPriority: 0
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|
grayScaleToAlpha: 0
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|
generateCubemap: 6
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|
cubemapConvolution: 0
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|
seamlessCubemap: 0
|
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|
textureFormat: 1
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|
maxTextureSize: 2048
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||||||
|
textureSettings:
|
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|
serializedVersion: 2
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|
filterMode: 1
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|
aniso: -1
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|
mipBias: -100
|
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|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 0
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|
lightmap: 0
|
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|
compressionQuality: 50
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|
spriteMode: 1
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|
spriteExtrude: 1
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|
spriteMeshType: 1
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|
alignment: 0
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|
spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 32
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 0
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alphaUsage: 1
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|
alphaIsTransparency: 1
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|
spriteTessellationDetail: -1
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|
textureType: 8
|
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|
textureShape: 1
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|
singleChannelComponent: 0
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|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
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|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
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|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
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|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 8596843f614149a4fa6935aa57e75b7e
|
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|
vertices: []
|
||||||
|
indices:
|
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|
edges: []
|
||||||
|
weights: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
6
LD41.sln
6
LD41.sln
|
@ -1,12 +1,18 @@
|
||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
# Visual Studio 15
|
# Visual Studio 15
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ld41", "Assembly-CSharp.csproj", "{3F7E53B3-23DD-422E-C88D-BA8EA28F511B}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
Release|Any CPU = Release|Any CPU
|
Release|Any CPU = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{3F7E53B3-23DD-422E-C88D-BA8EA28F511B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{3F7E53B3-23DD-422E-C88D-BA8EA28F511B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{3F7E53B3-23DD-422E-C88D-BA8EA28F511B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{3F7E53B3-23DD-422E-C88D-BA8EA28F511B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
|
Loading…
Reference in a new issue