1
Fork 0
mirror of https://github.com/Steffo99/beat-td.git synced 2024-11-22 07:14:19 +00:00

Last commit?

This commit is contained in:
Steffo 2018-04-23 20:09:13 +02:00
parent feab730e6c
commit b9df3138f1
40 changed files with 1971 additions and 50 deletions

View file

@ -60,6 +60,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Assets\Scripts\AlignToGridContinuous.cs" /> <Compile Include="Assets\Scripts\AlignToGridContinuous.cs" />
<Compile Include="Assets\Scripts\BossEnemyMovement.cs" />
<Compile Include="Assets\Scripts\ChangeSpriteOnHover.cs" /> <Compile Include="Assets\Scripts\ChangeSpriteOnHover.cs" />
<Compile Include="Assets\Scripts\DepthFromY.cs" /> <Compile Include="Assets\Scripts\DepthFromY.cs" />
<Compile Include="Assets\Scripts\EnemyMovement.cs" /> <Compile Include="Assets\Scripts\EnemyMovement.cs" />
@ -79,6 +80,7 @@
<Compile Include="Assets\Scripts\SnareTower.cs" /> <Compile Include="Assets\Scripts\SnareTower.cs" />
<Compile Include="Assets\Scripts\SongData.cs" /> <Compile Include="Assets\Scripts\SongData.cs" />
<Compile Include="Assets\Scripts\SpriteOnLives.cs" /> <Compile Include="Assets\Scripts\SpriteOnLives.cs" />
<Compile Include="Assets\Scripts\TextFromCost.cs" />
<Compile Include="Assets\Scripts\TowerPlacer.cs" /> <Compile Include="Assets\Scripts\TowerPlacer.cs" />
<Compile Include="Assets\Scripts\TowerSelector.cs" /> <Compile Include="Assets\Scripts\TowerSelector.cs" />
<None Include="Assets\Sounds\credit.txt" /> <None Include="Assets\Sounds\credit.txt" />

View file

@ -0,0 +1,55 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1274973502662684}
m_IsPrefabAsset: 1
--- !u!1 &1274973502662684
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4951837216604640}
- component: {fileID: 114754166824755450}
m_Layer: 0
m_Name: Boss Enemy Spawner
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4951837216604640
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1274973502662684}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 5.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114754166824755450
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1274973502662684}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ea0c3ca515aaf314789020c0202ddbbf, type: 3}
m_Name:
m_EditorClassIdentifier:
target: {fileID: 1422761420182526, guid: 43811ba674d11e045bcf4bbb8885dc17, type: 2}
beats: 320

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4f54d1920f4046943bbc64eb0404dda5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,179 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1422761420182526}
m_IsPrefabAsset: 1
--- !u!1 &1422761420182526
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4804836234305540}
- component: {fileID: 212559455053363136}
- component: {fileID: 114829097031831754}
- component: {fileID: 114367328737531940}
- component: {fileID: 114703154496073860}
- component: {fileID: 61600362422922324}
- component: {fileID: 50888971375650246}
m_Layer: 0
m_Name: Boss Enemy
m_TagString: Enemy
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4804836234305540
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1422761420182526}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 5.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &50888971375650246
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1422761420182526}
m_BodyType: 1
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!61 &61600362422922324
BoxCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1422761420182526}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0.16666667}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0}
oldSize: {x: 1.7083334, y: 1.3666667}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.3333333, y: 0.33333334}
m_EdgeRadius: 0
--- !u!114 &114367328737531940
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1422761420182526}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 709ff8451b4165d4d94bfb1b3b535b63, type: 3}
m_Name:
m_EditorClassIdentifier:
livesCost: 10
masks: 10
baseHealth: 500
healthPerSecond: 10
--- !u!114 &114703154496073860
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1422761420182526}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6128520e3bbd52845adc012369e21f79, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &114829097031831754
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1422761420182526}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f77ffe1672cf2c84cba7970e375e15b9, type: 3}
m_Name:
m_EditorClassIdentifier:
path:
- {x: 0, y: 0, z: 0}
- {x: 4, y: 0, z: 0}
speed: 0.2
--- !u!212 &212559455053363136
SpriteRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1422761420182526}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 8c22348f79d08054784cac6c06d23ce3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 43811ba674d11e045bcf4bbb8885dc17
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,130 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1527219696020318}
m_IsPrefabAsset: 1
--- !u!1 &1527219696020318
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4818425248247040}
- component: {fileID: 212666681993251584}
- component: {fileID: 114116277764334902}
- component: {fileID: 61277172879186436}
m_Layer: 0
m_Name: Hat Projectile
m_TagString: Hit
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4818425248247040
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1527219696020318}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &61277172879186436
BoxCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1527219696020318}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.76, y: 0.81}
newSize: {x: 0.5, y: 0.5}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.5, y: 0.5}
m_EdgeRadius: 0
--- !u!114 &114116277764334902
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1527219696020318}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 12e817cc5c12bdd4bb95e359298b8d56, type: 3}
m_Name:
m_EditorClassIdentifier:
damage: 12
maxRange: 10
speed: 8
direction: {x: 0, y: -1, z: 0}
--- !u!212 &212666681993251584
SpriteRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1527219696020318}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1738644517
m_SortingLayer: 1
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 36b5bfb56d842ce41911da50a56543dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.5, y: 0.5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1f023fa4c8c8afc4fadec1f2404283ec
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View file

@ -53,7 +53,7 @@ BoxCollider2D:
m_Enabled: 1 m_Enabled: 1
m_Density: 1 m_Density: 1
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IsTrigger: 0 m_IsTrigger: 1
m_UsedByEffector: 0 m_UsedByEffector: 0
m_UsedByComposite: 0 m_UsedByComposite: 0
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
@ -177,6 +177,9 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
standardSprite: {fileID: 21300000, guid: 51625a16e15d1d0469c89d70682706ac, type: 3} standardSprite: {fileID: 21300000, guid: 51625a16e15d1d0469c89d70682706ac, type: 3}
alternateSprite: {fileID: 21300000, guid: aa703597b71be9e49b4c69426512c553, type: 3} alternateSprite: {fileID: 21300000, guid: aa703597b71be9e49b4c69426512c553, type: 3}
projectile: {fileID: 1527219696020318, guid: 1f023fa4c8c8afc4fadec1f2404283ec, type: 2}
maxRange: 2
maxDamage: 10
--- !u!114 &114639033814235574 --- !u!114 &114639033814235574
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1

View file

@ -53,7 +53,7 @@ BoxCollider2D:
m_Enabled: 1 m_Enabled: 1
m_Density: 1 m_Density: 1
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IsTrigger: 0 m_IsTrigger: 1
m_UsedByEffector: 0 m_UsedByEffector: 0
m_UsedByComposite: 0 m_UsedByComposite: 0
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}

View file

@ -142,8 +142,9 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
livesCost: 2 livesCost: 2
health: 100
masks: 1 masks: 1
baseHealth: 100
healthPerSecond: 1
--- !u!212 &212389100043825374 --- !u!212 &212389100043825374
SpriteRenderer: SpriteRenderer:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1

View file

@ -2880,7 +2880,7 @@ SpriteRenderer:
m_SortingLayerID: 535554803 m_SortingLayerID: 535554803
m_SortingLayer: -1 m_SortingLayer: -1
m_SortingOrder: 0 m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 1dbfc922f0810c846babac2fd00e8405, type: 3} m_Sprite: {fileID: 21300000, guid: d0663aeaba325d44bb55c6118ae5d06b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0 m_FlipX: 0
m_FlipY: 0 m_FlipY: 0

View file

@ -58,7 +58,7 @@ BoxCollider2D:
m_SpriteTilingProperty: m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0} border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5} pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1} oldSize: {x: 1.33, y: 1.16}
newSize: {x: 0.5, y: 0.5} newSize: {x: 0.5, y: 0.5}
adaptiveTilingThreshold: 0.5 adaptiveTilingThreshold: 0.5
drawMode: 0 drawMode: 0
@ -81,6 +81,7 @@ MonoBehaviour:
damage: 12 damage: 12
maxRange: 10 maxRange: 10
speed: 8 speed: 8
direction: {x: 0, y: -1, z: 0}
--- !u!212 &212666681993251584 --- !u!212 &212666681993251584
SpriteRenderer: SpriteRenderer:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
@ -116,7 +117,7 @@ SpriteRenderer:
m_SortingLayerID: -1738644517 m_SortingLayerID: -1738644517
m_SortingLayer: 1 m_SortingLayer: 1
m_SortingOrder: 0 m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d5ff12c405991e8499ef1dda13fcf028, type: 3} m_Sprite: {fileID: 21300000, guid: 03cacff7b21105a49b123f6a267e9e06, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0 m_FlipX: 0
m_FlipY: 0 m_FlipY: 0

View file

@ -53,7 +53,7 @@ BoxCollider2D:
m_Enabled: 1 m_Enabled: 1
m_Density: 1 m_Density: 1
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IsTrigger: 0 m_IsTrigger: 1
m_UsedByEffector: 0 m_UsedByEffector: 0
m_UsedByComposite: 0 m_UsedByComposite: 0
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
@ -180,7 +180,7 @@ MonoBehaviour:
projectileObject: {fileID: 1527219696020318, guid: 8b427938956f96c4c9facb6397680650, projectileObject: {fileID: 1527219696020318, guid: 8b427938956f96c4c9facb6397680650,
type: 2} type: 2}
maxRange: 5 maxRange: 5
maxDamage: 12 maxDamage: 30
--- !u!114 &114865138164003484 --- !u!114 &114865138164003484
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1

View file

@ -113,6 +113,100 @@ NavMeshSettings:
debug: debug:
m_Flags: 0 m_Flags: 0
m_NavMeshData: {fileID: 0} m_NavMeshData: {fileID: 0}
--- !u!1 &101582515
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 101582516}
- component: {fileID: 101582519}
- component: {fileID: 101582518}
- component: {fileID: 101582517}
m_Layer: 5
m_Name: CCC
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &101582516
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 101582515}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 923675931}
m_Father: {fileID: 837330591}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0.17}
m_SizeDelta: {x: 0.8, y: 0.25}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &101582517
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 101582515}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &101582518
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 101582515}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 2400
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 2400
--- !u!223 &101582519
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 101582515}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 0
m_SortingLayerID: -1577246843
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!1 &244445659 --- !u!1 &244445659
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -145,8 +239,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0} m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: -0.19999981, y: 0.3}
m_SizeDelta: {x: 160, y: 60} m_SizeDelta: {x: 3, y: 1}
m_Pivot: {x: 1, y: 0} m_Pivot: {x: 1, y: 0}
--- !u!114 &244445661 --- !u!114 &244445661
MonoBehaviour: MonoBehaviour:
@ -160,7 +254,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_Color: {r: 0.19607842, g: 0.19607843, b: 1, a: 1} m_Color: {r: 0.3301887, g: 0.3301887, b: 0.3301887, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
@ -169,18 +263,18 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData: m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 46 m_FontSize: 200
m_FontStyle: 0 m_FontStyle: 0
m_BestFit: 0 m_BestFit: 0
m_MinSize: 10 m_MinSize: 0
m_MaxSize: 62 m_MaxSize: 300
m_Alignment: 5 m_Alignment: 5
m_AlignByGeometry: 0 m_AlignByGeometry: 0
m_RichText: 1 m_RichText: 1
m_HorizontalOverflow: 0 m_HorizontalOverflow: 0
m_VerticalOverflow: 0 m_VerticalOverflow: 0
m_LineSpacing: 1 m_LineSpacing: 1
m_Text: M m_Text: 000
--- !u!222 &244445662 --- !u!222 &244445662
CanvasRenderer: CanvasRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -188,6 +282,16 @@ CanvasRenderer:
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 244445659} m_GameObject: {fileID: 244445659}
m_CullTransparentMesh: 0 m_CullTransparentMesh: 0
--- !u!4 &338193092 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4433814812019978, guid: 75e554cdca74b174b8f51d9615688c48,
type: 2}
m_PrefabInternal: {fileID: 1026217350}
--- !u!4 &412574260 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4504710444344426, guid: 75e554cdca74b174b8f51d9615688c48,
type: 2}
m_PrefabInternal: {fileID: 1026217350}
--- !u!1 &519420028 --- !u!1 &519420028
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -265,6 +369,82 @@ Transform:
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &837330590
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 837330591}
- component: {fileID: 837330592}
m_Layer: 0
m_Name: Cost Counter
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &837330591
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 837330590}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.5, z: 1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 101582516}
m_Father: {fileID: 412574260}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &837330592
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 837330590}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1577246843
m_SortingLayer: 2
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: b2f542e6084aefb46a916e32008c45dd, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.23, y: 0.47}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1001 &863510027 --- !u!1001 &863510027
Prefab: Prefab:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -307,6 +487,93 @@ Prefab:
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 540d1e36724b24c479d82ccc00b157bd, type: 2} m_SourcePrefab: {fileID: 100100000, guid: 540d1e36724b24c479d82ccc00b157bd, type: 2}
m_IsPrefabAsset: 0 m_IsPrefabAsset: 0
--- !u!1 &923675930
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 923675931}
- component: {fileID: 923675933}
- component: {fileID: 923675934}
- component: {fileID: 923675932}
m_Layer: 5
m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &923675931
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 923675930}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 101582516}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0.8, y: 0.25}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &923675932
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 923675930}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 300
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 300
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 0
--- !u!222 &923675933
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 923675930}
m_CullTransparentMesh: 0
--- !u!114 &923675934
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 923675930}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ccb054b590a4d3d46a6a0f099c7d8f9d, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &972604241 --- !u!1 &972604241
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -413,9 +680,88 @@ Prefab:
propertyPath: moneyTextObject propertyPath: moneyTextObject
value: value:
objectReference: {fileID: 244445659} objectReference: {fileID: 244445659}
- target: {fileID: 4248322289035362, guid: 75e554cdca74b174b8f51d9615688c48, type: 2}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 75e554cdca74b174b8f51d9615688c48, type: 2} m_SourcePrefab: {fileID: 100100000, guid: 75e554cdca74b174b8f51d9615688c48, type: 2}
m_IsPrefabAsset: 0 m_IsPrefabAsset: 0
--- !u!1 &1228670380
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1228670382}
- component: {fileID: 1228670381}
m_Layer: 0
m_Name: Coin Count
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!212 &1228670381
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1228670380}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1577246843
m_SortingLayer: 2
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 50f5babbb56fd0d42a05dac8a56a4e20, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.31666666, y: 0.40833333}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &1228670382
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1228670380}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 5.13, y: -3.75, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 338193092}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1276082552 --- !u!1001 &1276082552
Prefab: Prefab:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -497,6 +843,10 @@ Prefab:
propertyPath: m_RootOrder propertyPath: m_RootOrder
value: 4 value: 4
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1859536053288178, guid: adbccfb25f3d90b438ea1dcd6c6db7c6, type: 2}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: adbccfb25f3d90b438ea1dcd6c6db7c6, type: 2} m_SourcePrefab: {fileID: 100100000, guid: adbccfb25f3d90b438ea1dcd6c6db7c6, type: 2}
m_IsPrefabAsset: 0 m_IsPrefabAsset: 0
@ -546,7 +896,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_UiScaleMode: 0 m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100 m_ReferencePixelsPerUnit: 600
m_ScaleFactor: 1 m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600} m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0 m_ScreenMatchMode: 0
@ -554,7 +904,7 @@ MonoBehaviour:
m_PhysicalUnit: 3 m_PhysicalUnit: 3
m_FallbackScreenDPI: 96 m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96 m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1 m_DynamicPixelsPerUnit: 600
--- !u!223 &1713013117 --- !u!223 &1713013117
Canvas: Canvas:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -563,7 +913,7 @@ Canvas:
m_GameObject: {fileID: 1713013114} m_GameObject: {fileID: 1713013114}
m_Enabled: 1 m_Enabled: 1
serializedVersion: 3 serializedVersion: 3
m_RenderMode: 0 m_RenderMode: 2
m_Camera: {fileID: 0} m_Camera: {fileID: 0}
m_PlaneDistance: 100 m_PlaneDistance: 100
m_PixelPerfect: 0 m_PixelPerfect: 0
@ -572,7 +922,7 @@ Canvas:
m_OverridePixelPerfect: 0 m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0 m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 0 m_AdditionalShaderChannelsFlag: 0
m_SortingLayerID: 0 m_SortingLayerID: -1577246843
m_SortingOrder: 0 m_SortingOrder: 0
m_TargetDisplay: 0 m_TargetDisplay: 0
--- !u!224 &1713013118 --- !u!224 &1713013118
@ -583,7 +933,7 @@ RectTransform:
m_GameObject: {fileID: 1713013114} m_GameObject: {fileID: 1713013114}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 244445660} - {fileID: 244445660}
m_Father: {fileID: 0} m_Father: {fileID: 0}
@ -591,6 +941,48 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: -0.5, y: 0}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 16, y: 9}
m_Pivot: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5}
--- !u!1001 &1819590045
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4951837216604640, guid: 4f54d1920f4046943bbc64eb0404dda5, type: 2}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4951837216604640, guid: 4f54d1920f4046943bbc64eb0404dda5, type: 2}
propertyPath: m_LocalPosition.y
value: 5.5
objectReference: {fileID: 0}
- target: {fileID: 4951837216604640, guid: 4f54d1920f4046943bbc64eb0404dda5, type: 2}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4951837216604640, guid: 4f54d1920f4046943bbc64eb0404dda5, type: 2}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4951837216604640, guid: 4f54d1920f4046943bbc64eb0404dda5, type: 2}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4951837216604640, guid: 4f54d1920f4046943bbc64eb0404dda5, type: 2}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4951837216604640, guid: 4f54d1920f4046943bbc64eb0404dda5, type: 2}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4951837216604640, guid: 4f54d1920f4046943bbc64eb0404dda5, type: 2}
propertyPath: m_RootOrder
value: 7
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 4f54d1920f4046943bbc64eb0404dda5, type: 2}
m_IsPrefabAsset: 0

View file

@ -279,7 +279,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
@ -585,8 +585,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0.2} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 7.5, y: 3.708} m_SizeDelta: {x: 5, y: 2.5}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &835239385 --- !u!114 &835239385
MonoBehaviour: MonoBehaviour:
@ -733,7 +733,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
@ -808,7 +808,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
@ -925,6 +925,9 @@ RectTransform:
- {fileID: 1053050557} - {fileID: 1053050557}
- {fileID: 476055947} - {fileID: 476055947}
- {fileID: 963202460} - {fileID: 963202460}
- {fileID: 1595925737}
- {fileID: 1368163155}
- {fileID: 2104761542}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 5 m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -995,3 +998,239 @@ Transform:
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 6 m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1368163154
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1368163155}
- component: {fileID: 1368163157}
- component: {fileID: 1368163156}
m_Layer: 5
m_Name: Game over!
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1368163155
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1368163154}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 3, y: 3, z: 1}
m_Children: []
m_Father: {fileID: 1080839405}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 3.5}
m_SizeDelta: {x: 5, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1368163156
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1368163154}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 300
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
m_MaxSize: 300
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: Beat TD
--- !u!222 &1368163157
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1368163154}
m_CullTransparentMesh: 0
--- !u!1 &1595925736
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1595925737}
- component: {fileID: 1595925739}
- component: {fileID: 1595925738}
m_Layer: 5
m_Name: Text (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1595925737
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1595925736}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 1080839405}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 5, y: 6}
m_Pivot: {x: 0, y: 0}
--- !u!114 &1595925738
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1595925736}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 300
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 0
m_MaxSize: 300
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: 'A game by:
Steffo
Sensei
BGM by:
Fre'
--- !u!222 &1595925739
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1595925736}
m_CullTransparentMesh: 0
--- !u!1 &2104761541
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2104761542}
- component: {fileID: 2104761544}
- component: {fileID: 2104761543}
m_Layer: 5
m_Name: Text (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2104761542
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2104761541}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_Children: []
m_Father: {fileID: 1080839405}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 7, y: -3}
m_SizeDelta: {x: 7, y: 2}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2104761543
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2104761541}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 300
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 4
m_MaxSize: 300
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: 'Press to the beat!
(Yellow flash)'
--- !u!222 &2104761544
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2104761541}
m_CullTransparentMesh: 0

View file

@ -0,0 +1,40 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BossEnemyMovement : MonoBehaviour {
public Vector3[] path;
public float speed = 1;
private int nextStop = 0;
private GameStatus gameStatus;
private SongData songData;
void Start () {
gameStatus = GameObject.FindGameObjectWithTag("GameController").GetComponent<GameStatus>();
songData = GameObject.FindGameObjectWithTag("GameController").GetComponent<SongData>();
}
void Update()
{
Vector3 newPosition = Vector3.MoveTowards(transform.position, path[nextStop], speed * Mathf.Pow(Mathf.Sin(songData.songTime * Mathf.PI * songData.bpm / 480), 10) * Time.deltaTime);
if ((newPosition - transform.position).x < 0)
{
transform.localScale = new Vector3(-1, 1, 1);
}
else if ((newPosition - transform.position).x > 0)
{
transform.localScale = new Vector3(1, 1, 1);
}
if (Vector3.Distance(transform.position, path[nextStop]) == 0)
{
nextStop++;
if (nextStop >= path.Length)
{
gameStatus.EnemyFinishedPath(gameObject);
}
}
transform.position = newPosition;
}
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f77ffe1672cf2c84cba7970e375e15b9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -33,6 +33,10 @@ public class EnemyStatus : MonoBehaviour {
health -= snareCollision.damage; health -= snareCollision.damage;
Destroy(snareCollision.gameObject); Destroy(snareCollision.gameObject);
} }
if (collision.gameObject.tag == "Tower")
{
Destroy(collision.gameObject);
}
} }
void Update() void Update()

View file

@ -11,7 +11,7 @@ public class GameStatus : MonoBehaviour {
public int[] towerCosts = new int[] { 0, 0, 0 }; public int[] towerCosts = new int[] { 0, 0, 0 };
public GameObject moneyTextObject; public GameObject moneyTextObject = null;
private SongData songData; private SongData songData;
private Text moneyText; private Text moneyText;

View file

@ -6,12 +6,24 @@ public class HatTower : MonoBehaviour {
public Sprite standardSprite; public Sprite standardSprite;
public Sprite alternateSprite; public Sprite alternateSprite;
public GameObject projectile;
public float maxRange = 1.5f;
public float maxDamage = 4f;
private AudioSource hatSource; private AudioSource hatSource;
private SongData songData; private SongData songData;
private SpriteRenderer spriteRenderer; private SpriteRenderer spriteRenderer;
private float cooldown; private float cooldown;
private float cooldownRemaining = 0; private float cooldownRemaining = 0;
private bool diagonal = false;
private Vector3[] diagDirections =
{
(Vector3.up + Vector3.left) / 1.414f,
(Vector3.up + Vector3.right) / 1.414f,
(Vector3.down + Vector3.left) / 1.414f,
(Vector3.down + Vector3.right) / 1.414f,
};
void Start() void Start()
{ {
@ -35,10 +47,36 @@ public class HatTower : MonoBehaviour {
{ {
//Calculate the power of the //Calculate the power of the
//power = Sqrt(Cos(pi * t)) //power = Sqrt(Cos(pi * t))
float power = Mathf.Sqrt(Mathf.Abs(Mathf.Cos(songData.songTime * Mathf.PI * songData.bpm / 30)) * ((cooldown - cooldownRemaining) / cooldown)); float power = Mathf.Abs(Mathf.Cos(songData.songTime * Mathf.PI * songData.bpm / 30)) * ((cooldown - cooldownRemaining) / cooldown);
//Play the sound //Play the sound
hatSource.volume = power; hatSource.volume = power;
hatSource.Play(); hatSource.Play();
//Instantiate the projectiles
if(diagonal)
{
foreach(Vector3 direction in diagDirections)
{
GameObject proj = Instantiate(projectile, transform.position, transform.rotation);
proj.transform.localScale = new Vector3(0.5f * power, 0.5f * power, 1);
SnareCollision sc = proj.GetComponent<SnareCollision>();
sc.direction = direction;
sc.maxRange = maxRange * power;
sc.damage = Mathf.CeilToInt(maxDamage * power);
}
}
else
{
foreach(Vector3 direction in new Vector3[] { Vector3.up, Vector3.down, Vector3.left, Vector3.right })
{
GameObject proj = Instantiate(projectile, transform.position, transform.rotation);
proj.transform.localScale = new Vector3(0.5f * power, 0.5f * power, 1);
SnareCollision sc = proj.GetComponent<SnareCollision>();
sc.direction = direction;
sc.maxRange = maxRange * power;
sc.damage = Mathf.CeilToInt(maxDamage * power);
}
}
diagonal = !diagonal;
//Start the cooldown //Start the cooldown
cooldownRemaining = cooldown; cooldownRemaining = cooldown;
//Change the sprite //Change the sprite

View file

@ -7,6 +7,7 @@ public class SnareCollision : MonoBehaviour {
public int damage; public int damage;
public float maxRange; public float maxRange;
public float speed; public float speed;
public Vector3 direction = Vector3.down;
private float distance = 0; private float distance = 0;
private void Update() private void Update()
@ -16,7 +17,7 @@ public class SnareCollision : MonoBehaviour {
Destroy(gameObject); Destroy(gameObject);
} }
distance += speed * Time.deltaTime; distance += speed * Time.deltaTime;
transform.Translate(Vector3.down * speed * Time.deltaTime); transform.Translate(direction * speed * Time.deltaTime);
} }

View file

@ -0,0 +1,22 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class TextFromCost : MonoBehaviour {
TowerSelector towerSelector;
GameStatus gameStatus;
Text text;
// Use this for initialization
void Start () {
towerSelector = GetComponentInParent<TowerSelector>();
text = GetComponent<Text>();
gameStatus = GetComponentInParent<GameStatus>();
}
void Update () {
text.text = gameStatus.towerCosts[towerSelector.index].ToString();
}
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ccb054b590a4d3d46a6a0f099c7d8f9d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -10,6 +10,7 @@ public class TowerPlacer : MonoBehaviour
TowerSelector towerSelector; TowerSelector towerSelector;
SpriteRenderer cursorSprite; SpriteRenderer cursorSprite;
SpriteRenderer towerGhost; SpriteRenderer towerGhost;
SpriteRenderer costCounter;
void Start() void Start()
{ {
@ -23,7 +24,14 @@ public class TowerPlacer : MonoBehaviour
cursorSprite = spriteRenderer; cursorSprite = spriteRenderer;
continue; continue;
} }
towerGhost = spriteRenderer; if (spriteRenderer.gameObject.name == "Tower Ghost")
{
towerGhost = spriteRenderer;
}
if (spriteRenderer.gameObject.name == "Cost Counter")
{
costCounter = spriteRenderer;
}
} }
} }
@ -34,14 +42,7 @@ public class TowerPlacer : MonoBehaviour
Collider2D collider = Physics2D.OverlapPoint(transform.position); Collider2D collider = Physics2D.OverlapPoint(transform.position);
if (collider == null || collider.tag == "Hit") if (collider == null || collider.tag == "Hit")
{ {
if (hasEnoughMoney) cursorSprite.color = Color.white;
{
cursorSprite.color = Color.white;
}
else
{
cursorSprite.color = Color.yellow;
}
towerGhost.color = new Color(towerGhost.color.r, towerGhost.color.g, towerGhost.color.b, 1); towerGhost.color = new Color(towerGhost.color.r, towerGhost.color.g, towerGhost.color.b, 1);
} }
else else
@ -49,6 +50,14 @@ public class TowerPlacer : MonoBehaviour
cursorSprite.color = Color.red; cursorSprite.color = Color.red;
towerGhost.color = new Color(towerGhost.color.r, towerGhost.color.g, towerGhost.color.b, 0); towerGhost.color = new Color(towerGhost.color.r, towerGhost.color.g, towerGhost.color.b, 0);
} }
if (hasEnoughMoney)
{
costCounter.color = Color.white;
}
else
{
costCounter.color = Color.red;
}
if (Input.GetMouseButtonDown(0)) if (Input.GetMouseButtonDown(0))
{ {
//Check if the player has enough money //Check if the player has enough money
@ -64,12 +73,9 @@ public class TowerPlacer : MonoBehaviour
if(gameStatus.towerCosts[towerSelector.index] == 0) if(gameStatus.towerCosts[towerSelector.index] == 0)
{ {
//TODO: quick hack //TODO: quick hack
gameStatus.towerCosts = new int[] { 1, 1, 1 }; gameStatus.towerCosts = new int[] { 5, 5, 5 };
}
else
{
gameStatus.towerCosts[towerSelector.index] *= 2;
} }
gameStatus.towerCosts[towerSelector.index] *= 2;
} }
} }

View file

@ -43,9 +43,9 @@ TextureImporter:
spriteMode: 1 spriteMode: 1
spriteExtrude: 1 spriteExtrude: 1
spriteMeshType: 1 spriteMeshType: 1
alignment: 0 alignment: 7
spritePivot: {x: 0.5, y: 0.5} spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100 spritePixelsToUnits: 120
spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1 spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1 alphaUsage: 1
@ -69,6 +69,17 @@ TextureImporter:
allowsAlphaSplitting: 0 allowsAlphaSplitting: 0
overridden: 0 overridden: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet: spriteSheet:
serializedVersion: 2 serializedVersion: 2
sprites: [] sprites: []

Binary file not shown.

Before

Width:  |  Height:  |  Size: 22 KiB

After

Width:  |  Height:  |  Size: 6 KiB

View file

@ -0,0 +1,86 @@
fileFormatVersion: 2
guid: eda5df1243aa6d649b9a303faccbbe7f
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 2b7dfb53c39734e4eb5ca8732c86d335
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 26 KiB

After

Width:  |  Height:  |  Size: 9.4 KiB

View file

@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 03cacff7b21105a49b123f6a267e9e06
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 120
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: a96db16781a83e34b91812c392805341
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 20 KiB

After

Width:  |  Height:  |  Size: 4.4 KiB

View file

@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: b2f542e6084aefb46a916e32008c45dd
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 7
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 120
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: fbd117ea0fc990549b2cdbbc5734b63e
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 21 KiB

After

Width:  |  Height:  |  Size: 3.3 KiB

View file

@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 50f5babbb56fd0d42a05dac8a56a4e20
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 80
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 34bbb8e50512cbb408a8a2b9578b47b5
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: 9411d2c85cf19ad43b157ab1e41c5e0e
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 120
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: dd6c6bf7785723a48ae806a3a29e2cca
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: d0663aeaba325d44bb55c6118ae5d06b
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 120
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: f3c0b74ad99c34248895112b4d49aea5
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 21 KiB

After

Width:  |  Height:  |  Size: 3.4 KiB

View file

@ -0,0 +1,97 @@
fileFormatVersion: 2
guid: a31a2e2cc9d5dca4586ccc00dedcf2ae
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 120
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: f0392a41bebb609488fa04a457bf8083
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 22 KiB

After

Width:  |  Height:  |  Size: 5.5 KiB

View file

@ -0,0 +1,86 @@
fileFormatVersion: 2
guid: 36b5bfb56d842ce41911da50a56543dc
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: f000c662210551045b0e0c11ee0abad9
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

View file

@ -5,9 +5,6 @@ EditorBuildSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 2 serializedVersion: 2
m_Scenes: m_Scenes:
- enabled: 0
path:
guid: 00000000000000000000000000000000
- enabled: 1 - enabled: 1
path: Assets/Scenes/Menu.unity path: Assets/Scenes/Menu.unity
guid: 9729010b44bf87041aaee0bc130b9c44 guid: 9729010b44bf87041aaee0bc130b9c44