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https://github.com/Steffo99/beat-td.git
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asdf
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4 changed files with 258 additions and 1 deletions
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@ -17,7 +17,6 @@ public class EnemyStatus : MonoBehaviour {
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private void OnTriggerEnter2D(Collider2D collision)
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{
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Debug.Log("HIT");
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KickCollision kickCollision = collision.GetComponent("KickCollision") as KickCollision;
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if (kickCollision != null)
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{
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86
Assets/Sprites/SILENCER.png.meta
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86
Assets/Sprites/SILENCER.png.meta
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86
Assets/Sprites/playbutton.png.meta
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86
Assets/Sprites/playbutton1.png.meta
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86
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