mirror of
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Moar fixes
This commit is contained in:
parent
5773c11d00
commit
c49e5898d2
8 changed files with 399 additions and 526 deletions
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Target Name="GenerateTargetFrameworkMonikerAttribute" />
|
|
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|
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
|
||||||
<Target Name="BeforeBuild">
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|
||||||
</Target>
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|
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|
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|
20
LD41.sln
20
LD41.sln
|
@ -1,20 +0,0 @@
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||||||
|
|
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Microsoft Visual Studio Solution File, Format Version 12.00
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|
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# Visual Studio 15
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|
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ld41", "Assembly-CSharp.csproj", "{3F7E53B3-23DD-422E-C88D-BA8EA28F511B}"
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EndProject
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Debug|Any CPU = Debug|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{3F7E53B3-23DD-422E-C88D-BA8EA28F511B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3F7E53B3-23DD-422E-C88D-BA8EA28F511B}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3F7E53B3-23DD-422E-C88D-BA8EA28F511B}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3F7E53B3-23DD-422E-C88D-BA8EA28F511B}.Release|Any CPU.Build.0 = Release|Any CPU
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|
@ -8,7 +8,7 @@ AudioManager:
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@ -4,7 +4,7 @@
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|
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|
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|
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355
ld41.csproj
Normal file
355
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Normal file
|
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|
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<UnityProjectGenerator>VSTU</UnityProjectGenerator>
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<UnityProjectType>Game:1</UnityProjectType>
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<UnityBuildTarget>StandaloneWindows:5</UnityBuildTarget>
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|
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|
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|
||||||
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||||||
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|
||||||
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<Reference Include="Managed/UnityEngine/UnityEngine.FileSystemHttpModule">
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||||||
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||||||
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||||||
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||||||
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||||||
|
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||||||
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|
||||||
|
</Reference>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.LocalizationModule">
|
||||||
|
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|
||||||
|
</Reference>
|
||||||
|
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|
||||||
|
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|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.ParticlesLegacyModule">
|
||||||
|
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|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.PerformanceReportingModule">
|
||||||
|
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|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.PhysicsModule">
|
||||||
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2018.2.0b1\Editor\Data\Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.Physics2DModule">
|
||||||
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2018.2.0b1\Editor\Data\Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.ProfilerModule">
|
||||||
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2018.2.0b1\Editor\Data\Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.ScreenCaptureModule">
|
||||||
|
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|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.SharedInternalsModule">
|
||||||
|
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|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.SpriteMaskModule">
|
||||||
|
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|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.SpriteShapeModule">
|
||||||
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2018.2.0b1\Editor\Data\Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||||
|
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|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.StreamingModule">
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
||||||
|
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||||||
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||||||
|
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|
||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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||||||
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||||||
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
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||||||
|
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|
||||||
|
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||||||
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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||||||
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||||||
|
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|
||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
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||||||
|
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||||||
|
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||||||
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||||||
|
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||||||
|
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||||||
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule">
|
||||||
|
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||||||
|
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||||||
|
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|
||||||
|
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||||||
|
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||||||
|
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|
||||||
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2018.2.0b1\Editor\Data\Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
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||||||
|
</Reference>
|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.VehiclesModule">
|
||||||
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2018.2.0b1\Editor\Data\Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
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||||||
|
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|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.VideoModule">
|
||||||
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2018.2.0b1\Editor\Data\Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.WindModule">
|
||||||
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2018.2.0b1\Editor\Data\Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
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||||||
|
</Reference>
|
||||||
|
<Reference Include="Managed/UnityEngine/UnityEngine.XRModule">
|
||||||
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2018.2.0b1\Editor\Data\Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
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||||||
|
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|
||||||
|
<Reference Include="Managed/UnityEditor">
|
||||||
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2018.2.0b1\Editor\Data\Managed/UnityEditor.dll</HintPath>
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||||||
|
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|
||||||
|
<Reference Include="Managed/Unity.Locator">
|
||||||
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2018.2.0b1\Editor\Data\Managed/Unity.Locator.dll</HintPath>
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||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.2.0b1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
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||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.Networking">
|
||||||
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.2.0b1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
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||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.Timeline">
|
||||||
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.2.0b1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll</HintPath>
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||||||
|
</Reference>
|
||||||
|
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|
||||||
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.2.0b1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll</HintPath>
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||||||
|
</Reference>
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||||||
|
<Reference Include="UnityEngine.HoloLens">
|
||||||
|
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||||||
|
</Reference>
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||||||
|
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||||||
|
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||||||
|
</Reference>
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||||||
|
<Reference Include="UnityEngine.Advertisements">
|
||||||
|
<HintPath>C:/ProgramData/Unity/cache/packages/packages.unity.com/com.unity.ads@2.0.4/UnityEngine.Advertisements.dll</HintPath>
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||||||
|
</Reference>
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||||||
|
<Reference Include="UnityEngine.Analytics">
|
||||||
|
<HintPath>C:/ProgramData/Unity/cache/packages/packages.unity.com/com.unity.analytics@2.0.16/UnityEngine.Analytics.dll</HintPath>
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||||||
|
</Reference>
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||||||
|
<Reference Include="UnityEngine.Purchasing">
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||||||
|
<HintPath>C:/ProgramData/Unity/cache/packages/packages.unity.com/com.unity.purchasing@2.0.1/UnityEngine.Purchasing.dll</HintPath>
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||||||
|
</Reference>
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||||||
|
<Reference Include="UnityEngine.StandardEvents">
|
||||||
|
<HintPath>C:/ProgramData/Unity/cache/packages/packages.unity.com/com.unity.standardevents@1.0.13/UnityEngine.StandardEvents.dll</HintPath>
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||||||
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||||||
|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
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|
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||||||
|
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||||||
|
</ItemGroup>
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||||||
|
<ItemGroup>
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||||||
|
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<Name>Unity.TextMeshPro.Editor</Name>
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<Name>Unity.PackageManagerUI.Editor</Name>
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|
<Name>Unity.TextMeshPro</Name>
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||||||
|
</ProjectReference>
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||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Assets\Scripts\AlignToGridContinuous.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\BossEnemyMovement.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\ChangeSpriteOnHover.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\DepthFromY.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\EnemyMovement.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\EnemyStatus.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\ExpandUntil.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\GameStatus.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\HatTower.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\InstantiateEverySeconds.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\InstantiateOnBeat.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\InstantiateOnClick.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\KickCollision.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\KickTower.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\LargeEnemyMovement.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\LoadSceneOnClick.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\PositionFromMouse.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\SnareCollision.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\SnareTower.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\SongData.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\SpriteOnLives.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\TextFromCost.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\TowerPlacer.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\TowerSelector.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="Assets\Sounds\credit.txt" />
|
||||||
|
<None Include="C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.9.3\Editor\Resources\Styles\Main_Dark.uss" />
|
||||||
|
<None Include="C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.9.3\Editor\Resources\Styles\Main_Light.uss" />
|
||||||
|
<None Include="C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.9.3\Editor\Resources\Templates\Alert.uxml" />
|
||||||
|
<None Include="C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.9.3\Editor\Resources\Templates\PackageDetails.uxml" />
|
||||||
|
<None Include="C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.9.3\Editor\Resources\Templates\PackageGroup.uxml" />
|
||||||
|
<None Include="C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.9.3\Editor\Resources\Templates\PackageItem.uxml" />
|
||||||
|
<None Include="C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.9.3\Editor\Resources\Templates\PackageList.uxml" />
|
||||||
|
<None Include="C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.9.3\Editor\Resources\Templates\PackageManagerWindow.uxml" />
|
||||||
|
<None Include="C:\ProgramData\Unity\cache\packages\packages.unity.com\com.unity.package-manager-ui@1.9.3\Editor\Resources\Templates\PackageSearchFilterTabs.uxml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
|
||||||
|
</Project>
|
Loading…
Reference in a new issue