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18 lines
308 B
C#
18 lines
308 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SongData : MonoBehaviour {
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public float bpm;
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public float delay;
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public float songTime;
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void Start () {
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songTime = delay;
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}
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void Update () {
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songTime += Time.deltaTime;
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}
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}
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