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19 lines
477 B
C#
19 lines
477 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class InstantiateOnClick : MonoBehaviour
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{
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public GameObject original = null;
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void Update () {
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if (Input.GetMouseButtonDown(0))
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{
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if (original != null)
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{
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Vector3 position = new Vector3(transform.position.x, transform.position.y, 0);
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Instantiate(original, position, transform.rotation);
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}
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}
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}
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}
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