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Steffo 2018-08-13 22:27:24 +02:00
parent 5f2cf68a4e
commit 08687f67b0
4 changed files with 4 additions and 12 deletions

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@ -87,8 +87,8 @@ Rigidbody2D:
m_UseFullKinematicContacts: 0 m_UseFullKinematicContacts: 0
m_UseAutoMass: 0 m_UseAutoMass: 0
m_Mass: 1.5 m_Mass: 1.5
m_LinearDrag: 0 m_LinearDrag: 1
m_AngularDrag: 0.05 m_AngularDrag: 1
m_GravityScale: 1 m_GravityScale: 1
m_Material: {fileID: 6200000, guid: 704f912fbe8bba74ebedd5a5f7bff08f, type: 2} m_Material: {fileID: 6200000, guid: 704f912fbe8bba74ebedd5a5f7bff08f, type: 2}
m_Interpolate: 0 m_Interpolate: 0

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@ -101,7 +101,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000} m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1396569450907664} m_GameObject: {fileID: 1396569450907664}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.245, y: -0.382, z: 0} m_LocalPosition: {x: 0.93, y: -2.08, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 4811992088834386} - {fileID: 4811992088834386}

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@ -1106,14 +1106,6 @@ Prefab:
propertyPath: m_RootOrder propertyPath: m_RootOrder
value: 1 value: 1
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 4419769467158982, guid: 1cf703958a669d942a42326499701367, type: 2}
propertyPath: m_LocalPosition.y
value: -2.08
objectReference: {fileID: 0}
- target: {fileID: 4419769467158982, guid: 1cf703958a669d942a42326499701367, type: 2}
propertyPath: m_LocalPosition.x
value: 0.93
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 1cf703958a669d942a42326499701367, type: 2} m_SourcePrefab: {fileID: 100100000, guid: 1cf703958a669d942a42326499701367, type: 2}
m_IsPrefabAsset: 0 m_IsPrefabAsset: 0

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@ -600,7 +600,7 @@ MonoBehaviour:
m_HorizontalOverflow: 0 m_HorizontalOverflow: 0
m_VerticalOverflow: 0 m_VerticalOverflow: 0
m_LineSpacing: 1 m_LineSpacing: 1
m_Text: 0 m_Text: nothing
--- !u!222 &1625724832 --- !u!222 &1625724832
CanvasRenderer: CanvasRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0