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Steffo 2018-08-11 13:02:45 +02:00
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commit 0ccf376e12
14 changed files with 813 additions and 784 deletions

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View file

@ -0,0 +1,12 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FollowGameObject : MonoBehaviour {
public GameObject target;
void Update () {
transform.position = new Vector3(target.transform.position.x, target.transform.position.y);
}
}

11
Assets/Scripts/FollowGameObject.cs.meta generated Normal file
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@ -4,28 +4,28 @@ using UnityEngine;
public class PlayerMovement : MonoBehaviour {
public Rigidbody2D rigidbody;
public Rigidbody2D rb;
public float horizontalShipSpeed = 35;
public float verticalShipSpeed = 10;
void Start () {
rigidbody = GetComponent<Rigidbody2D>();
rb = GetComponent<Rigidbody2D>();
}
void FixedUpdate () {
if (Input.GetKey(KeyCode.LeftArrow))
{
transform.localScale = new Vector3(-1, 1, 1);
rigidbody.AddForce(Vector2.left * horizontalShipSpeed);
rb.AddForce(Vector2.left * horizontalShipSpeed);
}
if (Input.GetKey(KeyCode.RightArrow))
{
transform.localScale = new Vector3(1, 1, 1);
rigidbody.AddForce(Vector2.right * horizontalShipSpeed);
rb.AddForce(Vector2.right * horizontalShipSpeed);
}
if (Input.GetKey(KeyCode.UpArrow))
{
rigidbody.AddForce(Vector2.up * verticalShipSpeed);
rb.AddForce(Vector2.up * verticalShipSpeed);
}
}
}

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