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Steffo 2018-08-11 16:20:57 +02:00
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commit 42cb8393ae
10 changed files with 2121 additions and 126 deletions

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File diff suppressed because it is too large Load diff

View file

@ -7,6 +7,6 @@ public class FollowGameObject : MonoBehaviour {
public GameObject target;
void Update () {
transform.position = new Vector3(target.transform.position.x, target.transform.position.y);
transform.position = new Vector3(target.transform.position.x, target.transform.position.y, -1f);
}
}

View file

@ -4,25 +4,22 @@ using UnityEngine;
public class Tide : MonoBehaviour
{
public BuoyancyEffector2D buoyancyEffector2D;
public SpriteRenderer spriterenderer;
float speed = 0.01f;
// Use this for initialization
public GameObject seaTextures;
public float speed = 0.01f;
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}
}

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