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Take on me!

This commit is contained in:
Steffo 2018-08-13 19:33:58 +02:00
parent c34ab9d9ee
commit 5e9c77e678
26 changed files with 5678 additions and 260 deletions

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Physics2D.IgnoreLayerCollision(8, 10);
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private void Update ()

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@ -42,7 +42,7 @@ public class Countdown : MonoBehaviour {
{
if(punteggi[a] > score)
{
vincitore = "A.I.";
vincitore = "AI";
}
}
Debug.Log(score);

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public float speed = 2f;
public int value = 1;
public GameObject hook = null;
public GameObject sea;
public GameObject targetedBy;

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FishAi fishAi = collision.gameObject.GetComponent<FishAi>();
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fishCaught += fishAi.value;
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timeToSpawn = Random.Range(spawnTime - randomFactor, spawnTime + randomFactor);
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punteggio.text = spawned.ToString();
punteggio.text = spawned.ToString() + " fish";
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@ -69,6 +69,39 @@ TextureImporter:
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overridden: 0
androidETC2FallbackOverride: 0
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maxTextureSize: 2048
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View file

@ -45,7 +45,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 50
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
@ -69,6 +69,39 @@ TextureImporter:
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BIN
Assets/Sprites/bolla1.png (Stored with Git LFS)

Binary file not shown.

View file

@ -31,7 +31,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
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filterMode: -1
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mipBias: -100
wrapU: 1
@ -69,6 +69,39 @@ TextureImporter:
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BIN
Assets/Sprites/bolla2.png (Stored with Git LFS)

Binary file not shown.

View file

@ -31,7 +31,7 @@ TextureImporter:
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View file

@ -17,7 +17,7 @@ TagManager:
-
- Player
- Enemy
-
- Particles
-
-
-
@ -40,9 +40,6 @@ TagManager:
-
-
m_SortingLayers:
- name: Particles
uniqueID: 3614082125
locked: 0
- name: Default
uniqueID: 0
locked: 0
@ -52,6 +49,9 @@ TagManager:
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uniqueID: 2724917297
locked: 0
- name: Particles
uniqueID: 3614082125
locked: 0
- name: Fade
uniqueID: 785011415
locked: 0