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Maxim Lobovsky 2018-08-13 20:24:09 +02:00
commit 73a07bb64d
47 changed files with 7419 additions and 399 deletions

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View file

@ -20,6 +20,8 @@ public class Cannon : MonoBehaviour {
//Disable enemy and player collisions //Disable enemy and player collisions
Physics2D.IgnoreLayerCollision(8, 8); Physics2D.IgnoreLayerCollision(8, 8);
Physics2D.IgnoreLayerCollision(9, 9); Physics2D.IgnoreLayerCollision(9, 9);
Physics2D.IgnoreLayerCollision(8, 10);
Physics2D.IgnoreLayerCollision(9, 10);
} }
private void Update () private void Update ()

View file

@ -42,7 +42,7 @@ public class Countdown : MonoBehaviour {
{ {
if(punteggi[a] > score) if(punteggi[a] > score)
{ {
vincitore = "A.I."; vincitore = "AI";
} }
} }
Debug.Log(score); Debug.Log(score);

View file

@ -49,7 +49,7 @@ public class EnemyShipAi : MonoBehaviour {
fishAi.targetedBy = gameObject; fishAi.targetedBy = gameObject;
} }
} }
timeBeforeChangingTarget = 0f; timeSinceLastTarget = 0f;
} }
} }

View file

@ -6,6 +6,7 @@ public class FishAi : MonoBehaviour {
public float timeBetweenDirectionChanges = 1f; public float timeBetweenDirectionChanges = 1f;
public float speed = 2f; public float speed = 2f;
public int value = 1;
public GameObject hook = null; public GameObject hook = null;
public GameObject sea; public GameObject sea;
public GameObject targetedBy; public GameObject targetedBy;
@ -35,6 +36,10 @@ public class FishAi : MonoBehaviour {
{ {
rb.MovePosition(hook.transform.position); rb.MovePosition(hook.transform.position);
} }
if(Physics2D.OverlapPoint(transform.position) != GetComponent<Collider2D>())
{
ChangeDirection();
}
} }
void OnCollisionEnter2D(Collision2D collision) void OnCollisionEnter2D(Collision2D collision)

View file

@ -18,9 +18,10 @@ public class FishCatcher : MonoBehaviour {
private void OnCollisionEnter2D(Collision2D collision) private void OnCollisionEnter2D(Collision2D collision)
{ {
if (collision.gameObject.tag == "Fish" && collision.gameObject.GetComponent<FishAi>().hook != null) FishAi fishAi = collision.gameObject.GetComponent<FishAi>();
if (collision.gameObject.tag == "Fish" && fishAi.hook != null)
{ {
fishCaught++; fishCaught += fishAi.value;
Destroy(collision.gameObject); Destroy(collision.gameObject);
CheckStages(); CheckStages();
} }
@ -41,7 +42,7 @@ public class FishCatcher : MonoBehaviour {
{ {
break; break;
} }
if (fishCaught > fishPileStages[currentStage]) if (fishCaught >= fishPileStages[currentStage])
{ {
currentStage++; currentStage++;
} }

View file

@ -21,7 +21,7 @@ public class FishSpawner : MonoBehaviour {
GameObject newFish = Instantiate(fish); GameObject newFish = Instantiate(fish);
newFish.transform.position = transform.position; newFish.transform.position = transform.position;
newFish.GetComponent<FishAi>().sea = sea; newFish.GetComponent<FishAi>().sea = sea;
timeToSpawn = Random.Range(spawnTime - randomFactor, spawnTime + randomFactor); timeToSpawn = Random.Range(spawnTime, spawnTime + randomFactor);
} }
if(transform.position.y > sea.transform.position.y) if(transform.position.y > sea.transform.position.y)
{ {

View file

@ -34,11 +34,18 @@ public class FishSpawnerEnding : MonoBehaviour
newFish.GetComponent<FishAi>().sea = sea; newFish.GetComponent<FishAi>().sea = sea;
timeToSpawn = Random.Range(spawnTime - randomFactor, spawnTime + randomFactor); timeToSpawn = Random.Range(spawnTime - randomFactor, spawnTime + randomFactor);
spawned++; spawned++;
punteggio.text = spawned.ToString(); punteggio.text = spawned.ToString() + " fish";
} }
if (spawned >= toSpawn) if (spawned >= toSpawn)
{ {
winner.text = vincitore+" wins!"; if(vincitore == "Player")
{
winner.text = "You win!";
}
else if(vincitore == "AI")
{
winner.text = "The bots win!";
}
} }
} }
} }

View file

@ -5,6 +5,7 @@ using UnityEngine;
public class Harpoon : MonoBehaviour { public class Harpoon : MonoBehaviour {
public float returnSpeed = 5f; public float returnSpeed = 5f;
public GameObject fish;
private Rigidbody2D rb; private Rigidbody2D rb;
private bool going = true; private bool going = true;
@ -39,8 +40,7 @@ public class Harpoon : MonoBehaviour {
rb.MovePosition(Vector3.MoveTowards(transform.position, linker.firstObject.transform.parent.position, returnSpeed * Time.deltaTime)); rb.MovePosition(Vector3.MoveTowards(transform.position, linker.firstObject.transform.parent.position, returnSpeed * Time.deltaTime));
if(Physics2D.OverlapPoint(transform.position) == linker.firstObject.transform.parent.GetComponent<Collider2D>()) if(Physics2D.OverlapPoint(transform.position) == linker.firstObject.transform.parent.GetComponent<Collider2D>())
{ {
cannon.harpoonAvailable = true; Invoke("SelfDestruct", 0.1f);
Destroy(gameObject);
} }
} }
else else
@ -48,9 +48,7 @@ public class Harpoon : MonoBehaviour {
rb.MovePosition(Vector3.MoveTowards(transform.position, linker.firstObject.transform.position, returnSpeed * Time.deltaTime)); rb.MovePosition(Vector3.MoveTowards(transform.position, linker.firstObject.transform.position, returnSpeed * Time.deltaTime));
if(Physics2D.OverlapPoint(transform.position) == linker.firstObject.transform.GetComponent<Collider2D>()) if(Physics2D.OverlapPoint(transform.position) == linker.firstObject.transform.GetComponent<Collider2D>())
{ {
EnemyShipAi enemyShipAi = linker.firstObject.GetComponent<EnemyShipAi>(); Invoke("SelfDestruct", 0.1f);
enemyShipAi.harpoonAvailable = true;
Destroy(gameObject);
} }
} }
} }
@ -69,8 +67,41 @@ public class Harpoon : MonoBehaviour {
} }
if (collision.gameObject.tag == "Fish") if (collision.gameObject.tag == "Fish")
{ {
collision.gameObject.GetComponent<FishAi>().hook = gameObject; FishAi fishAi = collision.gameObject.GetComponent<FishAi>();
fishAi.hook = gameObject;
} }
}
void OnTriggerEnter2D(Collider2D other)
{
FishCatcher fc = other.gameObject.GetComponentInParent<FishCatcher>();
if (fc != null && fc.fishCaught > 0 && other.gameObject.layer != gameObject.layer)
{
fc.LoseFish();
Invoke("SpawnCaughtFish", 0.1f);
}
}
void SelfDestruct()
{
Cannon cannon = linker.firstObject.GetComponent<Cannon>();
if(cannon != null)
{
cannon.harpoonAvailable = true;
}
else
{
EnemyShipAi enemyShipAi = linker.firstObject.GetComponent<EnemyShipAi>();
enemyShipAi.harpoonAvailable = true;
}
Destroy(gameObject);
}
void SpawnCaughtFish()
{
GameObject newFish = Instantiate(fish);
newFish.transform.position = transform.position;
newFish.GetComponent<FishAi>().sea = GameObject.FindGameObjectWithTag("SeaTextures");
newFish.GetComponent<FishAi>().hook = gameObject;
} }
} }

12
Assets/Scripts/Invert.cs Normal file
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@ -0,0 +1,12 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Invert : MonoBehaviour {
public Shader shader;
void Start () {
Camera.main.SetReplacementShader(shader, "RenderType");
}
}

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textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 1d54f533d75c3d64f935787059fbe209
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
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View file

@ -11,4 +11,7 @@ EditorBuildSettings:
- enabled: 1 - enabled: 1
path: Assets/Scenes/Game.unity path: Assets/Scenes/Game.unity
guid: 0045a14fab245e64a8cb4a8f1ff53902 guid: 0045a14fab245e64a8cb4a8f1ff53902
- enabled: 1
path: Assets/Scenes/Results.unity
guid: 14eaa48c4049adc49a31ec5ab5921898
m_configObjects: {} m_configObjects: {}

View file

@ -5,6 +5,7 @@ TagManager:
serializedVersion: 2 serializedVersion: 2
tags: tags:
- Fish - Fish
- SeaTextures
layers: layers:
- Default - Default
- TransparentFX - TransparentFX
@ -16,7 +17,7 @@ TagManager:
- -
- Player - Player
- Enemy - Enemy
- - Particles
- -
- -
- -
@ -39,9 +40,6 @@ TagManager:
- -
- -
m_SortingLayers: m_SortingLayers:
- name: Particles
uniqueID: 3614082125
locked: 0
- name: Default - name: Default
uniqueID: 0 uniqueID: 0
locked: 0 locked: 0
@ -51,6 +49,9 @@ TagManager:
- name: Cannon - name: Cannon
uniqueID: 2724917297 uniqueID: 2724917297
locked: 0 locked: 0
- name: Particles
uniqueID: 3614082125
locked: 0
- name: Fade - name: Fade
uniqueID: 785011415 uniqueID: 785011415
locked: 0 locked: 0