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Add Venice in Project

Added the Tide control script
This commit is contained in:
Lorenzo Balugani 2018-08-11 11:44:50 +02:00
parent 705a48f187
commit 7ab2a3e247
2 changed files with 31 additions and 0 deletions

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Assets/Scripts/Marea.cs Normal file
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Marea : MonoBehaviour {
public BuoyancyEffector2D buoyancyEffector2D;
float speed = 0.01f;
// Use this for initialization
void Start () {
buoyancyEffector2D = GetComponent<BuoyancyEffector2D>();
}
// Update is called once per frame
void Update () {
if(buoyancyEffector2D.surfaceLevel>0)
{
buoyancyEffector2D.surfaceLevel = buoyancyEffector2D.surfaceLevel - (Time.deltaTime * speed);
}
}
}

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