1
Fork 0
mirror of https://github.com/Steffo99/bleach-beach.git synced 2024-12-04 19:04:19 +00:00

Add sfondoh

This commit is contained in:
Steffo 2018-08-11 12:15:21 +02:00
parent c697852718
commit 9698958723
2 changed files with 218 additions and 9 deletions

106
Assets/Scenes/Game.unity generated
View file

@ -141,6 +141,81 @@ Transform:
m_Father: {fileID: 749934309}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &213945357
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 213945359}
- component: {fileID: 213945358}
m_Layer: 0
m_Name: Sfondoh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!212 &213945358
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 213945357}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 3504427cef78c5a4ea13eadb8bac91a5, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 50, y: 25}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &213945359
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 213945357}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 18, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &671812156
GameObject:
m_ObjectHideFlags: 0
@ -151,6 +226,7 @@ GameObject:
- component: {fileID: 671812159}
- component: {fileID: 671812158}
- component: {fileID: 671812157}
- component: {fileID: 671812160}
m_Layer: 0
m_Name: Sea
m_TagString: Untagged
@ -197,7 +273,7 @@ BuoyancyEffector2D:
m_SurfaceLevel: 1
m_Density: 2
m_LinearDrag: 5
m_AngularDrag: 5
m_AngularDrag: 100000
m_FlowAngle: 90
m_FlowMagnitude: 1
m_FlowVariation: 0
@ -214,6 +290,18 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &671812160
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 671812156}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ac623f28625c20343b43dd71dd93266a, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: 0.01
--- !u!1 &749934307
GameObject:
m_ObjectHideFlags: 0
@ -258,7 +346,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 749934307}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.59, y: 38.77, z: 0}
m_LocalPosition: {x: -4.09, y: 34.78, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1825259613}
@ -281,7 +369,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
rigidbody: {fileID: 0}
horizontalShipSpeed: 35
verticalShipSpeed: 35
verticalShipSpeed: 10
--- !u!1 &1284746814
GameObject:
m_ObjectHideFlags: 0
@ -388,7 +476,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1825259612}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 0, z: -1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 749934309}
@ -410,7 +498,7 @@ Camera:
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_BackGroundColor: {r: 0.764151, g: 0.764151, b: 0.764151, a: 0}
m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
@ -419,9 +507,9 @@ Camera:
serializedVersion: 2
x: 0
y: 0
width: 0.5
width: 1
height: 1
near clip plane: 0.3
near clip plane: 0
far clip plane: 1000
field of view: 60
orthographic: 1
@ -434,8 +522,8 @@ Camera:
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_HDR: 0
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1

121
Assets/Sprites/Sfondoh.png.meta generated Normal file
View file

@ -0,0 +1,121 @@
fileFormatVersion: 2
guid: 3504427cef78c5a4ea13eadb8bac91a5
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 2
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 50
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5b25b853e4a75f2419606ca5b227cb8e
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant: