mirror of
https://github.com/Steffo99/bleach-beach.git
synced 2024-12-04 02:44:19 +00:00
Add hull
This commit is contained in:
parent
efb5a91535
commit
b75ef0d7a1
13 changed files with 250 additions and 90 deletions
4
.gitignore
vendored
4
.gitignore
vendored
|
@ -57,4 +57,6 @@ $RECYCLE.BIN/
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*.msp
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# Windows shortcuts
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*.lnk
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*.lnk
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*.rar
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friction: 1000
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|
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@ -6,5 +6,5 @@ PhysicsMaterial2D:
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m_Name: Ship Material
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friction: 1
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friction: 100000
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|
67
Assets/Prefabs/Ship.prefab
generated
67
Assets/Prefabs/Ship.prefab
generated
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@ -41,7 +41,7 @@ GameObject:
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@ -168,21 +168,24 @@ BoxCollider2D:
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@ -214,7 +217,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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rb: {fileID: 0}
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horizontalShipSpeed: 35
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--- !u!212 &212069997133616880
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@ -262,12 +265,12 @@ SpriteRenderer:
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101
Assets/Scenes/Game.unity
generated
101
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generated
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@ -117,7 +117,49 @@ NavMeshSettings:
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@ -5,8 +5,8 @@ using UnityEngine;
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public class PlayerMovement : MonoBehaviour {
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public Rigidbody2D rb;
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public float horizontalShipSpeed = 35;
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public float verticalShipSpeed = 10;
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public float horizontalShipSpeed = 50;
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public float verticalShipSpeed = 20;
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void Start () {
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rb = GetComponent<Rigidbody2D>();
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@ -16,16 +16,30 @@ public class PlayerMovement : MonoBehaviour {
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if (Input.GetKey(KeyCode.LeftArrow))
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{
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transform.localScale = new Vector3(-1, 1, 1);
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if(Input.GetKey(KeyCode.RightShift))
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{
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rb.AddTorque(horizontalShipSpeed);
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}
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else
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{
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}
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}
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{
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if (Input.GetKey(KeyCode.RightShift))
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{
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rb.AddTorque(-horizontalShipSpeed);
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}
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else
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{
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rb.AddForce(Vector2.right * horizontalShipSpeed);
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}
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}
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if (Input.GetKey(KeyCode.UpArrow))
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{
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rb.AddForce(Vector2.up * verticalShipSpeed);
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rb.AddForce(transform.up * verticalShipSpeed);
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}
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}
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}
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textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: -1
|
||||
aniso: -1
|
||||
mipBias: -100
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 50
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 2
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
- serializedVersion: 2
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
- serializedVersion: 2
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
- serializedVersion: 2
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: b3934ff69eeac394bb08ceeeafecd89c
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
2
Assets/Sprites/Terrain.png.meta
generated
2
Assets/Sprites/Terrain.png.meta
generated
|
@ -31,7 +31,7 @@ TextureImporter:
|
|||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 0
|
||||
filterMode: 2
|
||||
aniso: -1
|
||||
mipBias: -100
|
||||
wrapU: 1
|
||||
|
|
BIN
Assets/Sprites/scafo.png
(Stored with Git LFS)
BIN
Assets/Sprites/scafo.png
(Stored with Git LFS)
Binary file not shown.
7
ProjectSettings/EditorBuildSettings.asset
generated
7
ProjectSettings/EditorBuildSettings.asset
generated
|
@ -5,7 +5,10 @@ EditorBuildSettings:
|
|||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Scenes:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/SampleScene.unity
|
||||
- enabled: 0
|
||||
path: Assets/Scenes/MainMenu.unity
|
||||
guid: 2cda990e2423bbf4892e6590ba056729
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/Game.unity
|
||||
guid: 0045a14fab245e64a8cb4a8f1ff53902
|
||||
m_configObjects: {}
|
||||
|
|
2
ProjectSettings/GraphicsSettings.asset
generated
2
ProjectSettings/GraphicsSettings.asset
generated
|
@ -31,6 +31,8 @@ GraphicsSettings:
|
|||
m_AlwaysIncludedShaders:
|
||||
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_PreloadedShaders: []
|
||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
|
||||
type: 0}
|
||||
|
|
2
ProjectSettings/UnityConnectSettings.asset
generated
2
ProjectSettings/UnityConnectSettings.asset
generated
|
@ -3,7 +3,7 @@
|
|||
--- !u!310 &1
|
||||
UnityConnectSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Enabled: 0
|
||||
m_Enabled: 1
|
||||
m_TestMode: 0
|
||||
m_TestEventUrl:
|
||||
m_TestConfigUrl:
|
||||
|
|
Loading…
Reference in a new issue