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44 changed files with 3483 additions and 474 deletions
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Assets/Animators/Player.controller
Normal file
300
Assets/Animators/Player.controller
Normal file
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--- !u!1101 &1101607922333389158
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--- !u!1102 &1102024711978049774
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--- !u!1102 &1102125026940033486
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--- !u!1102 &1102474428002905904
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--- !u!1107 &1107035128943005052
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8
Assets/Animators/Player.controller.meta
Normal file
8
Assets/Animators/Player.controller.meta
Normal file
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152
Assets/Prefabs/Bullet.prefab
Normal file
152
Assets/Prefabs/Bullet.prefab
Normal file
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|
@ -2,29 +2,18 @@
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class NewBehaviourScript : MonoBehaviour
|
public class DamageOnHit : MonoBehaviour
|
||||||
{
|
{
|
||||||
#region Fields
|
public string targetTag;
|
||||||
|
|
||||||
public int damage = 1;
|
public int damage = 1;
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region On collision enter - 2D
|
|
||||||
/// <summary>
|
|
||||||
/// Checks whether the game object has hit
|
|
||||||
/// the player.
|
|
||||||
/// </summary>
|
|
||||||
void OnCollisionEnter2D (Collision2D collision)
|
void OnCollisionEnter2D (Collision2D collision)
|
||||||
{
|
{
|
||||||
var collidedObj = collision.gameObject;
|
GameObject collidedObj = collision.gameObject;
|
||||||
if (collidedObj.CompareTag("Player"))
|
if (collidedObj.CompareTag(targetTag))
|
||||||
{
|
{
|
||||||
var healthComponent =
|
HealthController healthController = collidedObj.GetComponent<HealthController>();
|
||||||
collidedObj.GetComponent<HealthController>();
|
healthController.Damage(damage);
|
||||||
|
|
||||||
healthComponent.Damage(damage);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endregion
|
|
||||||
}
|
}
|
||||||
|
|
17
Assets/Scripts/DestroyObjectOnHit.cs
Normal file
17
Assets/Scripts/DestroyObjectOnHit.cs
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
|
||||||
|
public class DestroyObjectOnHit : MonoBehaviour
|
||||||
|
{
|
||||||
|
public bool destroyWithAnyTag = false;
|
||||||
|
public string tagName;
|
||||||
|
|
||||||
|
void OnCollisionEnter2D(Collision2D collision)
|
||||||
|
{
|
||||||
|
GameObject collidedObj = collision.gameObject;
|
||||||
|
if (collidedObj.CompareTag(tagName))
|
||||||
|
{
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/DestroyObjectOnHit.cs.meta
Normal file
11
Assets/Scripts/DestroyObjectOnHit.cs.meta
Normal file
|
@ -0,0 +1,11 @@
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userData:
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assetBundleVariant:
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22
Assets/Scripts/FollowGameObject.cs
Normal file
22
Assets/Scripts/FollowGameObject.cs
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class FollowGameObject : MonoBehaviour
|
||||||
|
{
|
||||||
|
public GameObject target;
|
||||||
|
public Vector2 limitFirstCorner;
|
||||||
|
public Vector2 limitSecondCorner;
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (target != null)
|
||||||
|
{
|
||||||
|
transform.position = new Vector3(
|
||||||
|
Mathf.Clamp(target.transform.position.x, limitFirstCorner.x, limitSecondCorner.x),
|
||||||
|
Mathf.Clamp(target.transform.position.y, limitFirstCorner.y, limitSecondCorner.y),
|
||||||
|
-1f
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/FollowGameObject.cs.meta
Normal file
11
Assets/Scripts/FollowGameObject.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 82c61fbec2caa474aa9cb48ada15948d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -5,43 +5,31 @@ using UnityEngine;
|
||||||
public class PlayerController : MonoBehaviour {
|
public class PlayerController : MonoBehaviour {
|
||||||
|
|
||||||
public float movementSpeed = 1f;
|
public float movementSpeed = 1f;
|
||||||
public float initialJumpForce = 10f;
|
|
||||||
public float pushDownOnReleaseForce = 5f;
|
|
||||||
public bool jumpAvailable = true;
|
|
||||||
|
|
||||||
|
private Vector3 startingScale;
|
||||||
private new Rigidbody2D rigidbody;
|
private new Rigidbody2D rigidbody;
|
||||||
|
private Animator animator;
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
startingScale = transform.localScale;
|
||||||
rigidbody = GetComponent<Rigidbody2D>();
|
rigidbody = GetComponent<Rigidbody2D>();
|
||||||
|
animator = GetComponent<Animator>();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void FixedUpdate () {
|
private void FixedUpdate () {
|
||||||
float horizontalMovement = 0;
|
float horizontalMovement = 0;
|
||||||
if(Input.GetKey(KeyCode.A)) {
|
if(Input.GetKey(KeyCode.A)) {
|
||||||
horizontalMovement -= movementSpeed;
|
horizontalMovement -= movementSpeed;
|
||||||
|
transform.localScale = new Vector3(-startingScale.x, startingScale.y, startingScale.z);
|
||||||
}
|
}
|
||||||
if(Input.GetKey(KeyCode.D))
|
if(Input.GetKey(KeyCode.D))
|
||||||
{
|
{
|
||||||
horizontalMovement += movementSpeed;
|
horizontalMovement += movementSpeed;
|
||||||
|
transform.localScale = new Vector3(startingScale.x, startingScale.y, startingScale.z);
|
||||||
}
|
}
|
||||||
if(jumpAvailable && Input.GetKeyDown(KeyCode.W))
|
animator.SetBool("isWalking", horizontalMovement != 0);
|
||||||
{
|
|
||||||
jumpAvailable = false;
|
|
||||||
rigidbody.AddForce(Vector2.up * initialJumpForce);
|
|
||||||
}
|
|
||||||
if(Input.GetKeyUp(KeyCode.W))
|
|
||||||
{
|
|
||||||
rigidbody.AddForce(Vector2.down * pushDownOnReleaseForce);
|
|
||||||
}
|
|
||||||
rigidbody.velocity = new Vector3(horizontalMovement * movementSpeed, rigidbody.velocity.y);
|
rigidbody.velocity = new Vector3(horizontalMovement * movementSpeed, rigidbody.velocity.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnCollisionEnter2D(Collision2D collision)
|
|
||||||
{
|
|
||||||
if(collision.gameObject.CompareTag("Terrain"))
|
|
||||||
{
|
|
||||||
jumpAvailable = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
38
Assets/Scripts/PlayerDefaultJump.cs
Normal file
38
Assets/Scripts/PlayerDefaultJump.cs
Normal file
|
@ -0,0 +1,38 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class PlayerDefaultJump : MonoBehaviour {
|
||||||
|
|
||||||
|
public float initialJumpForce = 10f;
|
||||||
|
public float pushDownOnReleaseForce = 5f;
|
||||||
|
|
||||||
|
public bool jumpAvailable = true;
|
||||||
|
private new Rigidbody2D rigidbody;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
jumpAvailable = true;
|
||||||
|
rigidbody = GetComponent<Rigidbody2D>();
|
||||||
|
}
|
||||||
|
|
||||||
|
void FixedUpdate () {
|
||||||
|
if (jumpAvailable && Input.GetKeyDown(KeyCode.W))
|
||||||
|
{
|
||||||
|
jumpAvailable = false;
|
||||||
|
rigidbody.AddForce(Vector2.up * initialJumpForce);
|
||||||
|
}
|
||||||
|
if (!jumpAvailable && Input.GetKeyUp(KeyCode.W))
|
||||||
|
{
|
||||||
|
rigidbody.AddForce(Vector2.down * pushDownOnReleaseForce);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnCollisionEnter2D(Collision2D collision)
|
||||||
|
{
|
||||||
|
if (collision.gameObject.CompareTag("Terrain"))
|
||||||
|
{
|
||||||
|
jumpAvailable = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/PlayerDefaultJump.cs.meta
Normal file
11
Assets/Scripts/PlayerDefaultJump.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2b59bde70ae9b2d48abaaf59ee568134
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -4,40 +4,13 @@ using UnityEngine;
|
||||||
|
|
||||||
public class RotateTowardsMouse : MonoBehaviour
|
public class RotateTowardsMouse : MonoBehaviour
|
||||||
{
|
{
|
||||||
/// <summary>
|
public float minAngle;
|
||||||
/// Velocità a cui far ruotare il braccio.
|
public float maxAngle;
|
||||||
/// </summary>
|
|
||||||
public int speed = 1;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Per testing.
|
|
||||||
/// Determina se bisogna utilizzare
|
|
||||||
/// Quaternion.Slerp() o Quaternion.LookDirection().
|
|
||||||
/// </summary>
|
|
||||||
public bool useSlerp = false;
|
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
//Trova la direzione tra il transform e il braccio
|
Vector2 screenPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||||
Vector3 screenPosition =
|
Vector2 lookDirection = ((Vector2)transform.position - screenPoint);
|
||||||
Camera.main.WorldToScreenPoint(transform.position);
|
transform.rotation = Quaternion.FromToRotation(Vector3.up, lookDirection);
|
||||||
|
|
||||||
Vector3 lookDirection =
|
|
||||||
(Vector3)(Input.mousePosition - screenPosition);
|
|
||||||
|
|
||||||
/*
|
|
||||||
* In alternativa provare direttamente con
|
|
||||||
* lookDirection = Input.mousePosition;
|
|
||||||
*/
|
|
||||||
if (useSlerp)
|
|
||||||
{
|
|
||||||
Quaternion.Slerp (
|
|
||||||
transform.rotation, // Rotazione iniziale
|
|
||||||
Quaternion.LookRotation (lookDirection), // Rotazione finale
|
|
||||||
speed * Time.deltaTime); // Velocità dell'interpolazione
|
|
||||||
}
|
|
||||||
|
|
||||||
else // Questo dovrebbe bastare
|
|
||||||
Quaternion.LookRotation (lookDirection);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
3
Assets/Sprites/BlankCircle.png
Normal file
3
Assets/Sprites/BlankCircle.png
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:82e8394a3122deb48992b7c6df384cba4b04bc389b776f3d26100c390815e091
|
||||||
|
size 78
|
377
Assets/Sprites/BlankCircle.png.meta
Normal file
377
Assets/Sprites/BlankCircle.png.meta
Normal file
|
@ -0,0 +1,377 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: da3ad7f60f7c83b49ab8aa5dd47d17d8
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 7
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 0
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 3
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 16
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: 4
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: 4
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: 4
|
||||||
|
textureCompression: 1
|
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|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
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|
allowsAlphaSplitting: 0
|
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|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: 4
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline:
|
||||||
|
- - {x: 0, y: 2}
|
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|
- {x: -0.09813535, y: 1.9975909}
|
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|
- {x: -0.19603428, y: 1.9903694}
|
||||||
|
- {x: -0.29346094, y: 1.978353}
|
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|
- {x: -0.39018065, y: 1.9615705}
|
||||||
|
- {x: -0.4859604, y: 1.9400625}
|
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|
- {x: -0.5805693, y: 1.9138807}
|
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|
- {x: -0.67377967, y: 1.8830881}
|
||||||
|
- {x: -0.76536685, y: 1.8477591}
|
||||||
|
- {x: -0.8551101, y: 1.8079786}
|
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|
- {x: -0.9427934, y: 1.7638426}
|
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|
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|
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- {x: -1.1913986, y: 1.606415}
|
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|
- {x: -1.2687867, y: 1.5460209}
|
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|
- {x: -1.343118, y: 1.4819021}
|
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|
- {x: -1.4142137, y: 1.4142134}
|
||||||
|
- {x: -1.4819024, y: 1.3431177}
|
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|
- {x: -1.5460211, y: 1.2687864}
|
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|
- {x: -1.6064153, y: 1.1913984}
|
||||||
|
- {x: -1.6629394, y: 1.1111403}
|
||||||
|
- {x: -1.7154574, y: 1.0282052}
|
||||||
|
- {x: -1.7638427, y: 0.94279313}
|
||||||
|
- {x: -1.8079787, y: 0.8551098}
|
||||||
|
- {x: -1.8477592, y: 0.76536644}
|
||||||
|
- {x: -1.8830884, y: 0.6737792}
|
||||||
|
- {x: -1.9138808, y: 0.5805688}
|
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|
- {x: -1.9400626, y: 0.48595977}
|
||||||
|
- {x: -1.9615707, y: 0.39018002}
|
||||||
|
- {x: -1.9783531, y: 0.29346028}
|
||||||
|
- {x: -1.9903696, y: 0.19603357}
|
||||||
|
- {x: -1.9975909, y: 0.098134585}
|
||||||
|
- {x: -2, y: -0.0000008026785}
|
||||||
|
- {x: -1.9975909, y: -0.09813619}
|
||||||
|
- {x: -1.9903693, y: -0.19603516}
|
||||||
|
- {x: -1.9783529, y: -0.29346186}
|
||||||
|
- {x: -1.9615704, y: -0.3901816}
|
||||||
|
- {x: -1.9400623, y: -0.48596132}
|
||||||
|
- {x: -1.9138803, y: -0.58057034}
|
||||||
|
- {x: -1.8830878, y: -0.67378074}
|
||||||
|
- {x: -1.8477587, y: -0.7653679}
|
||||||
|
- {x: -1.8079782, y: -0.855111}
|
||||||
|
- {x: -1.7638422, y: -0.9427941}
|
||||||
|
- {x: -1.715457, y: -1.028206}
|
||||||
|
- {x: -1.6629391, y: -1.1111407}
|
||||||
|
- {x: -1.606415, y: -1.1913987}
|
||||||
|
- {x: -1.546021, y: -1.2687865}
|
||||||
|
- {x: -1.4819025, y: -1.3431177}
|
||||||
|
- {x: -1.4142139, y: -1.4142132}
|
||||||
|
- {x: -1.3431184, y: -1.4819018}
|
||||||
|
- {x: -1.2687873, y: -1.5460204}
|
||||||
|
- {x: -1.1913995, y: -1.6064144}
|
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|
- {x: -1.1111416, y: -1.6629385}
|
||||||
|
- {x: -1.0282067, y: -1.7154565}
|
||||||
|
- {x: -0.9427949, y: -1.7638417}
|
||||||
|
- {x: -0.85511184, y: -1.8079778}
|
||||||
|
- {x: -0.76536876, y: -1.8477583}
|
||||||
|
- {x: -0.6737818, y: -1.8830874}
|
||||||
|
- {x: -0.5805717, y: -1.91388}
|
||||||
|
- {x: -0.48596293, y: -1.9400618}
|
||||||
|
- {x: -0.39018345, y: -1.96157}
|
||||||
|
- {x: -0.29346398, y: -1.9783525}
|
||||||
|
- {x: -0.1960375, y: -1.9903691}
|
||||||
|
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|
||||||
|
- {x: -0.0000036398517, y: -2}
|
||||||
|
- {x: 0.098131515, y: -1.9975911}
|
||||||
|
- {x: 0.19603026, y: -1.9903698}
|
||||||
|
- {x: 0.29345676, y: -1.9783536}
|
||||||
|
- {x: 0.3901763, y: -1.9615715}
|
||||||
|
- {x: 0.48595586, y: -1.9400636}
|
||||||
|
- {x: 0.58056474, y: -1.913882}
|
||||||
|
- {x: 0.67377496, y: -1.8830898}
|
||||||
|
- {x: 0.765362, y: -1.847761}
|
||||||
|
- {x: 0.8551053, y: -1.8079809}
|
||||||
|
- {x: 0.94278854, y: -1.7638452}
|
||||||
|
- {x: 1.0282005, y: -1.7154602}
|
||||||
|
- {x: 1.1111355, y: -1.6629425}
|
||||||
|
- {x: 1.1913936, y: -1.6064187}
|
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||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -100
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 0
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 60, y: 62, z: 53, w: 53}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 30856df61c16a8b4fb59dcfd09303fa2
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -1,3 +0,0 @@
|
||||||
version https://git-lfs.github.com/spec/v1
|
|
||||||
oid sha256:aaa4c23d02a10f3376df82a64458e55151e1837e74f81697e9f5932b288b7c5a
|
|
||||||
size 23727
|
|
|
@ -1,3 +0,0 @@
|
||||||
version https://git-lfs.github.com/spec/v1
|
|
||||||
oid sha256:1149d4663040772442f89721fe86c96f031bf0267c403ce32661b33c108e5864
|
|
||||||
size 51444
|
|
|
@ -1,3 +0,0 @@
|
||||||
version https://git-lfs.github.com/spec/v1
|
|
||||||
oid sha256:1236b73b9c26b059b926baa482041d418f8d08aec4db916b78f54923adaccbe4
|
|
||||||
size 32105
|
|
|
@ -1,3 +0,0 @@
|
||||||
version https://git-lfs.github.com/spec/v1
|
|
||||||
oid sha256:4e256e659daba0af2007aeae65e4d25baeb9a3ff57ed085250dc34f461aa78ee
|
|
||||||
size 25795
|
|
|
@ -1,3 +0,0 @@
|
||||||
version https://git-lfs.github.com/spec/v1
|
|
||||||
oid sha256:f88944e692052d1d3f6092a7cb605ccca74af2d57941594eaf11ca757f105afe
|
|
||||||
size 150218
|
|
|
@ -3,7 +3,8 @@
|
||||||
--- !u!78 &1
|
--- !u!78 &1
|
||||||
TagManager:
|
TagManager:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
tags: []
|
tags:
|
||||||
|
- Terrain
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
@ -13,7 +14,7 @@ TagManager:
|
||||||
- UI
|
- UI
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
- PostProcessing
|
-
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
|
@ -41,3 +42,6 @@ TagManager:
|
||||||
- name: Default
|
- name: Default
|
||||||
uniqueID: 0
|
uniqueID: 0
|
||||||
locked: 0
|
locked: 0
|
||||||
|
- name: Player
|
||||||
|
uniqueID: 2555893205
|
||||||
|
locked: 0
|
||||||
|
|
Loading…
Reference in a new issue