1
Fork 0
mirror of https://github.com/Steffo99/mission-failed.git synced 2024-12-04 22:04:17 +00:00
mission-failed/Assets/Scripts/DestroyObjectOnHit.cs
2018-12-02 14:52:01 +01:00

17 lines
392 B
C#

using UnityEngine;
using System.Collections;
public class DestroyObjectOnHit : MonoBehaviour
{
public bool destroyWithAnyTag = false;
public string tagName;
void OnCollisionEnter2D(Collision2D collision)
{
GameObject collidedObj = collision.gameObject;
if (collidedObj.CompareTag(tagName))
{
Destroy(gameObject);
}
}
}