1
Fork 0
slime-blood-and-pain/Assets/Scripts/EntityItemPoisonHeart.cs

20 lines
448 B
C#
Raw Normal View History

2019-04-28 15:30:43 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EntityItemPoisonHeart : EntityItem
{
public int damage;
2019-04-28 16:00:11 +00:00
2019-04-28 15:30:43 +00:00
public override string Name {
get {
return "Poisonous Heart";
}
}
2019-04-28 16:00:11 +00:00
2019-04-28 15:30:43 +00:00
public override void OnPickup(EntityPlayer player) {
messageBar.Write("You used: " + Name, Color.yellow);
2019-04-28 16:00:11 +00:00
player.hp -= damage;
2019-04-28 15:30:43 +00:00
Destroy(gameObject);
}
}