17 lines
384 B
C#
17 lines
384 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class EntityItemStairs : EntityItem
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{
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public override string Name {
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get {
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return "Stairs";
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}
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}
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public override void OnPickup(EntityPlayer player) {
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messageBar.Write("Generating next floor...", Color.magenta);
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map.NewLevel();
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}
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}
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