Add life bar
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8 changed files with 346 additions and 138 deletions
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@ -1,5 +1,202 @@
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propertyPath: rightWallSprites.Array.size
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value: 1
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objectReference: {fileID: 0}
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propertyPath: lCornerWallSprites.Array.size
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propertyPath: rCornerWallSprites.Array.size
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value: 1
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objectReference: {fileID: 0}
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propertyPath: botWallSprites.Array.size
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value: 1
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: floorSprites.Array.size
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value: 10
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: rightWallSprites.Array.data[0]
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value:
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: leftWallSprites.Array.data[0]
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value:
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objectReference: {fileID: 0}
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propertyPath: lCornerWallSprites.Array.data[0]
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value:
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objectReference: {fileID: 0}
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propertyPath: rCornerWallSprites.Array.data[0]
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value:
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objectReference: {fileID: 0}
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propertyPath: topWallSprites.Array.data[0]
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value:
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objectReference: {fileID: 0}
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value:
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objectReference: {fileID: 21300000, guid: de53d30fbdcfc2e458577832376fddc7,
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propertyPath: botWallSprites.Array.data[0]
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value:
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objectReference: {fileID: 21300000, guid: 82ccea6ce8f2edf4cae6f99e1127b0c3,
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propertyPath: floorSprites.Array.data[9]
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value:
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objectReference: {fileID: 21300000, guid: fa4c9841fd8a5fb4f94ff78c95301065,
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m_RemovedComponents: []
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m_RemovedComponents: []
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||||||
m_SourcePrefab: {fileID: 100100000, guid: 4c25f33cb89f6624db48fc49d353a7f2, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 4c25f33cb89f6624db48fc49d353a7f2, type: 3}
|
||||||
|
|
|
@ -4,11 +4,11 @@ using UnityEngine;
|
||||||
|
|
||||||
public class Entity : MonoBehaviour
|
public class Entity : MonoBehaviour
|
||||||
{
|
{
|
||||||
public int hpMax;
|
public float hpMax;
|
||||||
public bool overlappable = false;
|
public bool overlappable = false;
|
||||||
|
|
||||||
[AfterStartAttribute]
|
[AfterStartAttribute]
|
||||||
public int hp;
|
public float hp;
|
||||||
|
|
||||||
[BeforeStartAttribute]
|
[BeforeStartAttribute]
|
||||||
public Sprite sprite;
|
public Sprite sprite;
|
||||||
|
|
19
Assets/Scripts/FillAmountFromPlayerHP.cs
Normal file
19
Assets/Scripts/FillAmountFromPlayerHP.cs
Normal file
|
@ -0,0 +1,19 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class FillAmountFromPlayerHP : MonoBehaviour
|
||||||
|
{
|
||||||
|
private Player player;
|
||||||
|
private Image image;
|
||||||
|
|
||||||
|
private void Start() {
|
||||||
|
player = GameObject.FindGameObjectWithTag("Player").GetComponent<Player>();
|
||||||
|
image = GetComponent<Image>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update() {
|
||||||
|
image.fillAmount = player.hp / player.hpMax;
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/FillAmountFromPlayerHP.cs.meta
Normal file
11
Assets/Scripts/FillAmountFromPlayerHP.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cbf8b0d2fd980e14f9956f5345d82ddc
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 100
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -69,6 +69,28 @@ TextureImporter:
|
||||||
allowsAlphaSplitting: 0
|
allowsAlphaSplitting: 0
|
||||||
overridden: 0
|
overridden: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: 4
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: 4
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
|
|
|
@ -3,7 +3,9 @@
|
||||||
--- !u!78 &1
|
--- !u!78 &1
|
||||||
TagManager:
|
TagManager:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
tags: []
|
tags:
|
||||||
|
- Canvas
|
||||||
|
- EventSystem
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
|
Loading…
Reference in a new issue