Merge branch 'master' of https://github.com/Steffo99/LD44
This commit is contained in:
commit
5f7107d0ab
18 changed files with 386 additions and 27 deletions
8
Assets/Prefabs/Entities/Shop.meta
Normal file
8
Assets/Prefabs/Entities/Shop.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f6a2c0a52737a5a4794c1c554ae74f92
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
99
Assets/Prefabs/Entities/Shop/ShopCore.prefab
Normal file
99
Assets/Prefabs/Entities/Shop/ShopCore.prefab
Normal file
|
@ -0,0 +1,99 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &2367471035175245579
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 6396226493625798564}
|
||||||
|
- component: {fileID: 2626420468597207246}
|
||||||
|
- component: {fileID: 7494384068586061072}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: ShopCore
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &6396226493625798564
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2367471035175245579}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 1.674, y: 1.288, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!212 &2626420468597207246
|
||||||
|
SpriteRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2367471035175245579}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 0
|
||||||
|
m_ReceiveShadows: 0
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 0
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: -1632844979
|
||||||
|
m_SortingLayer: 1
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_Sprite: {fileID: 21300000, guid: 6f7fb14bc8def66489cd073508b3f7f1, type: 3}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_FlipX: 0
|
||||||
|
m_FlipY: 0
|
||||||
|
m_DrawMode: 0
|
||||||
|
m_Size: {x: 3, y: 2}
|
||||||
|
m_AdaptiveModeThreshold: 0.5
|
||||||
|
m_SpriteTileMode: 0
|
||||||
|
m_WasSpriteAssigned: 1
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_SpriteSortPoint: 0
|
||||||
|
--- !u!114 &7494384068586061072
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2367471035175245579}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: aec5e971190b4b544a78be24566f9e6c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
hpTrueMax: 10000
|
||||||
|
overlappable: 0
|
||||||
|
hpMax: 0
|
||||||
|
hp: 0
|
||||||
|
monsterName: Shop
|
7
Assets/Prefabs/Entities/Shop/ShopCore.prefab.meta
Normal file
7
Assets/Prefabs/Entities/Shop/ShopCore.prefab.meta
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c3ac02f145d6cad40ae01edcbdcd9e5c
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
50
Assets/Prefabs/Entities/Shop/ShopEdge.prefab
Normal file
50
Assets/Prefabs/Entities/Shop/ShopEdge.prefab
Normal file
|
@ -0,0 +1,50 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &2996832894549006294
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5877171006370156409}
|
||||||
|
- component: {fileID: 7011391471819570637}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: ShopEdge
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &5877171006370156409
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2996832894549006294}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &7011391471819570637
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2996832894549006294}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: aec5e971190b4b544a78be24566f9e6c, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
hpTrueMax: 10000
|
||||||
|
overlappable: 0
|
||||||
|
hpMax: 0
|
||||||
|
hp: 0
|
||||||
|
monsterName: Shop
|
7
Assets/Prefabs/Entities/Shop/ShopEdge.prefab.meta
Normal file
7
Assets/Prefabs/Entities/Shop/ShopEdge.prefab.meta
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e2be382851e835b47b54bd2312bc7e2c
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -12,7 +12,7 @@ GameObject:
|
||||||
- component: {fileID: -812928086201289980}
|
- component: {fileID: -812928086201289980}
|
||||||
- component: {fileID: 7711614280348628083}
|
- component: {fileID: 7711614280348628083}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: SHOP Rapier
|
m_Name: ShopRapier
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
|
@ -67,7 +67,7 @@ SpriteRenderer:
|
||||||
m_AutoUVMaxAngle: 89
|
m_AutoUVMaxAngle: 89
|
||||||
m_LightmapParameters: {fileID: 0}
|
m_LightmapParameters: {fileID: 0}
|
||||||
m_SortingLayerID: -522733599
|
m_SortingLayerID: -522733599
|
||||||
m_SortingLayer: 1
|
m_SortingLayer: 2
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_Sprite: {fileID: 21300000, guid: 0b83d7efeff86e3458c4860e3760ab38, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 0b83d7efeff86e3458c4860e3760ab38, type: 3}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
@ -96,8 +96,8 @@ MonoBehaviour:
|
||||||
overlappable: 1
|
overlappable: 1
|
||||||
hpMax: 1
|
hpMax: 1
|
||||||
hp: 1
|
hp: 1
|
||||||
hpChange: -2
|
hpChange: -4
|
||||||
maxHpChange: -2
|
maxHpChange: -4
|
||||||
damage: 3
|
damage: 3
|
||||||
attackAnimation: {fileID: 5896060810164205279, guid: 602b69921902efc44ab8a008655b6574,
|
attackAnimation: {fileID: 5896060810164205279, guid: 602b69921902efc44ab8a008655b6574,
|
||||||
type: 3}
|
type: 3}
|
|
@ -12,7 +12,7 @@ GameObject:
|
||||||
- component: {fileID: 4697102406538043977}
|
- component: {fileID: 4697102406538043977}
|
||||||
- component: {fileID: -7754318986722149322}
|
- component: {fileID: -7754318986722149322}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: SHOP Sword
|
m_Name: ShopSword
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
|
@ -67,7 +67,7 @@ SpriteRenderer:
|
||||||
m_AutoUVMaxAngle: 89
|
m_AutoUVMaxAngle: 89
|
||||||
m_LightmapParameters: {fileID: 0}
|
m_LightmapParameters: {fileID: 0}
|
||||||
m_SortingLayerID: -522733599
|
m_SortingLayerID: -522733599
|
||||||
m_SortingLayer: 1
|
m_SortingLayer: 2
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_Sprite: {fileID: 21300000, guid: 29a95eeaa590c2b468ff8382fa4459f1, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 29a95eeaa590c2b468ff8382fa4459f1, type: 3}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
@ -96,8 +96,8 @@ MonoBehaviour:
|
||||||
overlappable: 1
|
overlappable: 1
|
||||||
hpMax: 1
|
hpMax: 1
|
||||||
hp: 0
|
hp: 0
|
||||||
hpChange: -6
|
hpChange: -10
|
||||||
maxHpChange: -6
|
maxHpChange: -10
|
||||||
damage: 5
|
damage: 5
|
||||||
attackAnimation: {fileID: 5896060810164205279, guid: 602b69921902efc44ab8a008655b6574,
|
attackAnimation: {fileID: 5896060810164205279, guid: 602b69921902efc44ab8a008655b6574,
|
||||||
type: 3}
|
type: 3}
|
|
@ -92,7 +92,7 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 08019d8cb8af79544a488e243ab1fec4, type: 3}
|
m_Script: {fileID: 11500000, guid: 08019d8cb8af79544a488e243ab1fec4, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
hpTrueMax: 10
|
hpTrueMax: 6
|
||||||
overlappable: 0
|
overlappable: 0
|
||||||
hpMax: 10
|
hpMax: 10
|
||||||
hp: 10
|
hp: 10
|
||||||
|
|
|
@ -12,7 +12,7 @@ GameObject:
|
||||||
- component: {fileID: 1965585829385846694}
|
- component: {fileID: 1965585829385846694}
|
||||||
- component: {fileID: -144353291634153714}
|
- component: {fileID: -144353291634153714}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: SkeletonArrow
|
m_Name: SkeletonArcher
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
|
@ -92,7 +92,7 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 8c5306e803d8d9344b3a7b100fa00deb, type: 3}
|
m_Script: {fileID: 11500000, guid: 8c5306e803d8d9344b3a7b100fa00deb, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
hpTrueMax: 10
|
hpTrueMax: 4
|
||||||
overlappable: 0
|
overlappable: 0
|
||||||
hpMax: 0
|
hpMax: 0
|
||||||
hp: 0
|
hp: 0
|
|
@ -66,7 +66,7 @@ SpriteRenderer:
|
||||||
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxDistance: 0.5
|
||||||
m_AutoUVMaxAngle: 89
|
m_AutoUVMaxAngle: 89
|
||||||
m_LightmapParameters: {fileID: 0}
|
m_LightmapParameters: {fileID: 0}
|
||||||
m_SortingLayerID: -522733599
|
m_SortingLayerID: -1632844979
|
||||||
m_SortingLayer: 1
|
m_SortingLayer: 1
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_Sprite: {fileID: 21300000, guid: 831bed7066c807a478c9a7069bde5f13, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 831bed7066c807a478c9a7069bde5f13, type: 3}
|
||||||
|
|
|
@ -92,7 +92,7 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: d03e35d46ecc79e45a2b1a4735094763, type: 3}
|
m_Script: {fileID: 11500000, guid: d03e35d46ecc79e45a2b1a4735094763, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
hpTrueMax: 15
|
hpTrueMax: 14
|
||||||
overlappable: 0
|
overlappable: 0
|
||||||
hpMax: 15
|
hpMax: 15
|
||||||
hp: 15
|
hp: 15
|
||||||
|
|
|
@ -272,6 +272,14 @@ MonoBehaviour:
|
||||||
curiositiesToSpawn: 35
|
curiositiesToSpawn: 35
|
||||||
stairsPrefab: {fileID: 6102638172941227538, guid: 772ce20bae1b4ee41a0f142397309d32,
|
stairsPrefab: {fileID: 6102638172941227538, guid: 772ce20bae1b4ee41a0f142397309d32,
|
||||||
type: 3}
|
type: 3}
|
||||||
|
shopCorePrefab: {fileID: 2367471035175245579, guid: c3ac02f145d6cad40ae01edcbdcd9e5c,
|
||||||
|
type: 3}
|
||||||
|
shopEdgePrefab: {fileID: 2996832894549006294, guid: e2be382851e835b47b54bd2312bc7e2c,
|
||||||
|
type: 3}
|
||||||
|
shopItems:
|
||||||
|
- {fileID: 1306643954942640807, guid: 95108a3fad23a64459e636e30a6af002, type: 3}
|
||||||
|
- {fileID: 92662261887728601, guid: 7c2fb7e54af6dea468b8dac35e5b6e8c, type: 3}
|
||||||
|
- {fileID: 9176106732687901849, guid: f706c9b9b5b3ec1459e524a5defeb1c8, type: 3}
|
||||||
--- !u!1 &6763073704789207264
|
--- !u!1 &6763073704789207264
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -424,7 +432,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_Color: {r: 1, g: 0, b: 0, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_RaycastTarget: 1
|
m_RaycastTarget: 1
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
|
|
|
@ -187,10 +187,5 @@ PrefabInstance:
|
||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 2174908496911848014, guid: 4c25f33cb89f6624db48fc49d353a7f2,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_AnchoredPosition.x
|
|
||||||
value: -9.999878
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 4c25f33cb89f6624db48fc49d353a7f2, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 4c25f33cb89f6624db48fc49d353a7f2, type: 3}
|
||||||
|
|
|
@ -114,6 +114,15 @@ public class Map : MonoBehaviour
|
||||||
[BeforeStartAttribute]
|
[BeforeStartAttribute]
|
||||||
public GameObject stairsPrefab;
|
public GameObject stairsPrefab;
|
||||||
|
|
||||||
|
[BeforeStartAttribute]
|
||||||
|
public GameObject shopCorePrefab;
|
||||||
|
|
||||||
|
[BeforeStartAttribute]
|
||||||
|
public GameObject shopEdgePrefab;
|
||||||
|
|
||||||
|
[BeforeStartAttribute]
|
||||||
|
public GameObject[] shopItems; //3
|
||||||
|
|
||||||
private GameObject[,] tiles;
|
private GameObject[,] tiles;
|
||||||
private List<MapRoom> rooms;
|
private List<MapRoom> rooms;
|
||||||
private TurnHandler turnHandler;
|
private TurnHandler turnHandler;
|
||||||
|
@ -258,9 +267,13 @@ public class Map : MonoBehaviour
|
||||||
private void PlaceEnemies() {
|
private void PlaceEnemies() {
|
||||||
for(int i = 0; i < enemiesToSpawn; i++) {
|
for(int i = 0; i < enemiesToSpawn; i++) {
|
||||||
MapRoom room = rooms[Random.Range(0, rooms.Count)];
|
MapRoom room = rooms[Random.Range(0, rooms.Count)];
|
||||||
Vector2Int point = room.RandomPoint();
|
Vector2Int point;
|
||||||
if(turnHandler.GetEntitiesAtPosition(point).Count > 0) {
|
while(true) {
|
||||||
continue;
|
point = room.RandomPoint();
|
||||||
|
if(turnHandler.GetEntitiesAtPosition(point).Count > 0) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
GameObject enemyPrefab = enemyPrefabs[Random.Range(0, enemyPrefabs.Count)];
|
GameObject enemyPrefab = enemyPrefabs[Random.Range(0, enemyPrefabs.Count)];
|
||||||
GameObject enemyObject = Instantiate(enemyPrefab, turnHandler.transform);
|
GameObject enemyObject = Instantiate(enemyPrefab, turnHandler.transform);
|
||||||
|
@ -272,9 +285,13 @@ public class Map : MonoBehaviour
|
||||||
private void PlaceCuriosities() {
|
private void PlaceCuriosities() {
|
||||||
for(int i = 0; i < curiositiesToSpawn; i++) {
|
for(int i = 0; i < curiositiesToSpawn; i++) {
|
||||||
MapRoom room = rooms[Random.Range(0, rooms.Count)];
|
MapRoom room = rooms[Random.Range(0, rooms.Count)];
|
||||||
Vector2Int point = room.RandomPoint();
|
Vector2Int point;
|
||||||
if(turnHandler.GetEntitiesAtPosition(point).Count > 0) {
|
while(true) {
|
||||||
continue;
|
point = room.RandomPoint();
|
||||||
|
if(turnHandler.GetEntitiesAtPosition(point).Count > 0) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
GameObject curiosityPrefab = curiositiesPrefabs[Random.Range(0, curiositiesPrefabs.Count)];
|
GameObject curiosityPrefab = curiositiesPrefabs[Random.Range(0, curiositiesPrefabs.Count)];
|
||||||
GameObject curiosityObject = Instantiate(curiosityPrefab, turnHandler.transform);
|
GameObject curiosityObject = Instantiate(curiosityPrefab, turnHandler.transform);
|
||||||
|
@ -285,7 +302,14 @@ public class Map : MonoBehaviour
|
||||||
|
|
||||||
private void PlaceStairs() {
|
private void PlaceStairs() {
|
||||||
MapRoom room = rooms[Random.Range(0, rooms.Count)];
|
MapRoom room = rooms[Random.Range(0, rooms.Count)];
|
||||||
Vector2Int point = room.RandomPoint();
|
Vector2Int point;
|
||||||
|
while(true) {
|
||||||
|
point = room.RandomPoint();
|
||||||
|
if(turnHandler.GetEntitiesAtPosition(point).Count > 0) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
GameObject curiosityObject = Instantiate(stairsPrefab, turnHandler.transform);
|
GameObject curiosityObject = Instantiate(stairsPrefab, turnHandler.transform);
|
||||||
curiosityObject.name = "Stairs";
|
curiosityObject.name = "Stairs";
|
||||||
curiosityObject.transform.position = new Vector3(point.x, point.y, 0);
|
curiosityObject.transform.position = new Vector3(point.x, point.y, 0);
|
||||||
|
@ -307,6 +331,54 @@ public class Map : MonoBehaviour
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void PlaceShop() {
|
||||||
|
MapRoom room = rooms[Random.Range(0, rooms.Count)];
|
||||||
|
Vector2Int point;
|
||||||
|
while(true) {
|
||||||
|
bool done = true;
|
||||||
|
point = room.RandomPoint();
|
||||||
|
for(int x = -2; x <= 2; x++) {
|
||||||
|
for(int y = -2; y <= 2; y++) {
|
||||||
|
if(turnHandler.GetEntitiesAtPosition(new Vector2Int(x, y)).Count > 0) {
|
||||||
|
done = false;
|
||||||
|
}
|
||||||
|
if(!done) break;
|
||||||
|
}
|
||||||
|
if(!done) break;
|
||||||
|
}
|
||||||
|
if(done) break;
|
||||||
|
}
|
||||||
|
GameObject shopCore = Instantiate(shopCorePrefab, turnHandler.transform);
|
||||||
|
shopCore.name = "Shop (Core)";
|
||||||
|
shopCore.transform.position = new Vector3(point.x, point.y, 0);
|
||||||
|
GameObject shopEdge = Instantiate(shopEdgePrefab, turnHandler.transform);
|
||||||
|
shopEdge.name = "Shop (Edge)";
|
||||||
|
shopEdge.transform.position = new Vector3(point.x+1, point.y, 0);
|
||||||
|
shopEdge = Instantiate(shopEdgePrefab, turnHandler.transform);
|
||||||
|
shopEdge.name = "Shop (Edge)";
|
||||||
|
shopEdge.transform.position = new Vector3(point.x-1, point.y, 0);
|
||||||
|
shopEdge = Instantiate(shopEdgePrefab, turnHandler.transform);
|
||||||
|
shopEdge.name = "Shop (Edge)";
|
||||||
|
shopEdge.transform.position = new Vector3(point.x+1, point.y+1, 0);
|
||||||
|
shopEdge = Instantiate(shopEdgePrefab, turnHandler.transform);
|
||||||
|
shopEdge.name = "Shop (Edge)";
|
||||||
|
shopEdge.transform.position = new Vector3(point.x-1, point.y+1, 0);
|
||||||
|
shopEdge = Instantiate(shopEdgePrefab, turnHandler.transform);
|
||||||
|
shopEdge.name = "Shop (Edge)";
|
||||||
|
shopEdge.transform.position = new Vector3(point.x, point.y+1, 0);
|
||||||
|
shopEdge = Instantiate(shopEdgePrefab, turnHandler.transform);
|
||||||
|
shopEdge.name = "Shop (Edge)";
|
||||||
|
GameObject shopItem1 = Instantiate(shopItems[0], turnHandler.transform);
|
||||||
|
shopItem1.transform.position = new Vector3(point.x, point.y-1, 0);
|
||||||
|
shopEdge.name = "Shop Item 1";
|
||||||
|
GameObject shopItem2 = Instantiate(shopItems[1], turnHandler.transform);
|
||||||
|
shopItem2.transform.position = new Vector3(point.x+1, point.y-1, 0);
|
||||||
|
shopEdge.name = "Shop Item 2";
|
||||||
|
GameObject shopItem3 = Instantiate(shopItems[2], turnHandler.transform);
|
||||||
|
shopItem3.transform.position = new Vector3(point.x-1, point.y-1, 0);
|
||||||
|
shopEdge.name = "Shop Item 3";
|
||||||
|
}
|
||||||
|
|
||||||
public void NewLevel() {
|
public void NewLevel() {
|
||||||
//Cleanup everything.
|
//Cleanup everything.
|
||||||
transform.parent.BroadcastMessage("OnNewLevel");
|
transform.parent.BroadcastMessage("OnNewLevel");
|
||||||
|
@ -317,6 +389,7 @@ public class Map : MonoBehaviour
|
||||||
|
|
||||||
GenerateMap();
|
GenerateMap();
|
||||||
GenerateTileSprites();
|
GenerateTileSprites();
|
||||||
|
PlaceShop();
|
||||||
PlacePlayer();
|
PlacePlayer();
|
||||||
PlaceEnemies();
|
PlaceEnemies();
|
||||||
PlaceCuriosities();
|
PlaceCuriosities();
|
||||||
|
|
112
Assets/Sprites/ShopKeepah.png.meta
Normal file
112
Assets/Sprites/ShopKeepah.png.meta
Normal file
|
@ -0,0 +1,112 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6f7fb14bc8def66489cd073508b3f7f1
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 10
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -100
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 40
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- serializedVersion: 2
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: dcd53d4a666bacf428105dadf22be705
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in a new issue