Do stuff
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f79cc14b98
commit
7fda0ae9f9
11 changed files with 19 additions and 33 deletions
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@ -44,11 +44,11 @@ AnimatorStateTransition:
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionDuration: 0
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m_TransitionOffset: 0
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m_ExitTime: 0.75409836
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_ExitTime: 0
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m_HasExitTime: 0
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m_HasFixedDuration: 0
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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@ -91,7 +91,7 @@ AnimatorController:
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_DefaultBool: 1
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m_Controller: {fileID: 0}
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m_Controller: {fileID: 9100000}
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m_AnimatorLayers:
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- serializedVersion: 5
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m_Name: Base Layer
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@ -149,11 +149,11 @@ AnimatorStateTransition:
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionDuration: 0
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m_TransitionOffset: 0
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m_ExitTime: 0.625
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_ExitTime: 0
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m_HasExitTime: 0
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m_HasFixedDuration: 0
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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@ -45,7 +45,7 @@ TextureImporter:
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 35
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spritePixelsToUnits: 40
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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@ -45,7 +45,7 @@ TextureImporter:
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 35
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spritePixelsToUnits: 40
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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@ -45,7 +45,7 @@ TextureImporter:
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 35
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spritePixelsToUnits: 40
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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@ -45,7 +45,7 @@ TextureImporter:
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 35
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spritePixelsToUnits: 40
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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@ -45,7 +45,7 @@ TextureImporter:
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 35
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spritePixelsToUnits: 40
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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@ -45,7 +45,7 @@ TextureImporter:
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 35
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spritePixelsToUnits: 40
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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@ -45,7 +45,7 @@ TextureImporter:
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 35
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spritePixelsToUnits: 40
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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@ -45,7 +45,7 @@ TextureImporter:
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 35
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spritePixelsToUnits: 40
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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@ -41,18 +41,4 @@ QualitySettings:
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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m_PerPlatformDefaultQuality:
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Android: 0
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Nintendo 3DS: 0
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Nintendo Switch: 0
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PS4: 0
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PSM: 0
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PSP2: 0
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Standalone: 0
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Tizen: 0
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WebGL: 0
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WiiU: 0
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Windows Store Apps: 0
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XboxOne: 0
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iPhone: 0
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tvOS: 0
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m_PerPlatformDefaultQuality: {}
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@ -4,7 +4,7 @@
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UnityConnectSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 1
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m_Enabled: 0
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m_Enabled: 1
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m_TestMode: 0
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m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
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m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
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