Git merge something
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3e0fe60e7a
commit
c422045fcf
3 changed files with 20 additions and 3 deletions
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@ -42,7 +42,7 @@ Camera:
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m_Enabled: 1
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m_Enabled: 1
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serializedVersion: 2
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serializedVersion: 2
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m_ClearFlags: 1
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m_ClearFlags: 1
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m_BackGroundColor: {r: 1, g: 1, b: 1, a: 0}
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m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
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m_projectionMatrixMode: 1
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_GateFitMode: 2
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m_FOVAxisMode: 0
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m_FOVAxisMode: 0
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@ -59,7 +59,7 @@ Camera:
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far clip plane: 1000
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far clip plane: 1000
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field of view: 60
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field of view: 60
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orthographic: 1
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orthographic: 1
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orthographic size: 5
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orthographic size: 7
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m_Depth: -1
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m_Depth: -1
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m_CullingMask:
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m_CullingMask:
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serializedVersion: 2
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serializedVersion: 2
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@ -46,8 +46,13 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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hpMax: 0
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hpMax: 0
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hp: 0
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hp: 0
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<<<<<<< Updated upstream
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sprite: {fileID: 21300000, guid: ee7ef72c830dc204c9df0595e161f049, type: 3}
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sprite: {fileID: 21300000, guid: ee7ef72c830dc204c9df0595e161f049, type: 3}
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visionRange: 4
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visionRange: 4
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=======
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sprite: {fileID: 21300000, guid: 0121970e693ee0a4d987bd5fe694ad67, type: 3}
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visionRange: 2.5
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>>>>>>> Stashed changes
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--- !u!212 &1351652798109185028
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--- !u!212 &1351652798109185028
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SpriteRenderer:
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SpriteRenderer:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -14,7 +14,19 @@ public class AISlime : AI
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public override void OnTurn(){
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public override void OnTurn(){
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if (CanSeePlayer()){
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if (CanSeePlayer()){
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//TODO
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Vector2Int distance = player.MapPosition - MapPosition;
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if (distance.x < 0 && map.CanMoveTo(MapPosition + Vector2Int.left)){
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transform.Translate(Vector3.left);
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}
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else if (distance.x > 0 && map.CanMoveTo(MapPosition + Vector2Int.right)){
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transform.Translate(Vector3.right);
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}
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else if (distance.y > 0 && map.CanMoveTo(MapPosition + Vector2Int.up)){
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transform.Translate(Vector3.up);
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}
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else if (distance.y < 0 && map.CanMoveTo(MapPosition + Vector2Int.down)){
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transform.Translate(Vector3.down);
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}
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}
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}
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else {
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else {
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int direction = Random.Range(0, 4);
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int direction = Random.Range(0, 4);
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