Update Steffo scene
This commit is contained in:
parent
0abae3b3b7
commit
d45ba1290e
7 changed files with 57 additions and 5 deletions
8
Assets/Animations.meta
Normal file
8
Assets/Animations.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ef3d86d84c224344a94715cdfa9fe32c
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Animators.meta
Normal file
8
Assets/Animators.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 043f304edcc831c4ea9fcf0e1a2e520d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Assets.meta
Normal file
8
Assets/Assets.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0460346d99d385241a6d87bbd10aceb8
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/PhysMats.meta
Normal file
8
Assets/PhysMats.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e823a56cb429e4b49becdc740fba66b9
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -339,5 +339,17 @@ PrefabInstance:
|
|||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6907631410461015020, guid: cd714ea41cb7c454994bf0f5ad99abd1,
|
||||
type: 3}
|
||||
propertyPath: wallSprite
|
||||
value:
|
||||
objectReference: {fileID: 21300000, guid: 0121970e693ee0a4d987bd5fe694ad67,
|
||||
type: 3}
|
||||
- target: {fileID: 6907631410461015020, guid: cd714ea41cb7c454994bf0f5ad99abd1,
|
||||
type: 3}
|
||||
propertyPath: corridorSprite
|
||||
value:
|
||||
objectReference: {fileID: 21300000, guid: f5be5362b22aa6c48993a720ec6c9b84,
|
||||
type: 3}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: cd714ea41cb7c454994bf0f5ad99abd1, type: 3}
|
||||
|
|
|
@ -25,24 +25,24 @@ public class Player : MonoBehaviour
|
|||
{
|
||||
if (Input.GetKey(KeyCode.A))
|
||||
{
|
||||
if (is_valid_movement("left")) transform.Translate(Vector3.left);
|
||||
if (CanMoveTo("left")) transform.Translate(Vector3.left);
|
||||
}
|
||||
if (Input.GetKey(KeyCode.D))
|
||||
{
|
||||
if (is_valid_movement("right")) transform.Translate(Vector3.right);
|
||||
if (CanMoveTo("right")) transform.Translate(Vector3.right);
|
||||
}
|
||||
if (Input.GetKey(KeyCode.W))
|
||||
{
|
||||
if (is_valid_movement("up")) transform.Translate(Vector3.up);
|
||||
if (CanMoveTo("up")) transform.Translate(Vector3.up);
|
||||
}
|
||||
if (Input.GetKey(KeyCode.S))
|
||||
{
|
||||
if (is_valid_movement("down")) transform.Translate(Vector3.down);
|
||||
if (CanMoveTo("down")) transform.Translate(Vector3.down);
|
||||
}
|
||||
// Qui c'è da aggiungere la condizione per il controllo degli hp
|
||||
}
|
||||
|
||||
bool is_valid_movement(string direction)
|
||||
bool CanMoveTo(Vector2Int direction)
|
||||
{
|
||||
Tile tile;
|
||||
int posX = (int) transform.position.x;
|
||||
|
|
8
Assets/Sounds.meta
Normal file
8
Assets/Sounds.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 19c0d85909aede34bb371863f187b9e0
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in a new issue