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Steffo 2019-04-28 18:53:43 +02:00
commit f79cc14b98

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@ -10,7 +10,8 @@ AnimatorState:
m_Name: PlayerStanding m_Name: PlayerStanding
m_Speed: 1 m_Speed: 1
m_CycleOffset: 0 m_CycleOffset: 0
m_Transitions: [] m_Transitions:
- {fileID: -7156353966452057327}
m_StateMachineBehaviours: [] m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0} m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0 m_IKOnFeet: 0
@ -26,6 +27,31 @@ AnimatorState:
m_MirrorParameter: m_MirrorParameter:
m_CycleOffsetParameter: m_CycleOffsetParameter:
m_TimeParameter: m_TimeParameter:
--- !u!1101 &-7156353966452057327
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: IsWalking
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 2114508889329877093}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.75409836
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1107 &-3917965558610327068 --- !u!1107 &-3917965558610327068
AnimatorStateMachine: AnimatorStateMachine:
serializedVersion: 5 serializedVersion: 5
@ -37,7 +63,7 @@ AnimatorStateMachine:
m_ChildStates: m_ChildStates:
- serializedVersion: 1 - serializedVersion: 1
m_State: {fileID: 2114508889329877093} m_State: {fileID: 2114508889329877093}
m_Position: {x: 300, y: 100, z: 0} m_Position: {x: 320, y: 110, z: 0}
- serializedVersion: 1 - serializedVersion: 1
m_State: {fileID: -7437385820594347172} m_State: {fileID: -7437385820594347172}
m_Position: {x: 300, y: 220, z: 0} m_Position: {x: 300, y: 220, z: 0}
@ -59,7 +85,13 @@ AnimatorController:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Player m_Name: Player
serializedVersion: 5 serializedVersion: 5
m_AnimatorParameters: [] m_AnimatorParameters:
- m_Name: IsWalking
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 1
m_Controller: {fileID: 0}
m_AnimatorLayers: m_AnimatorLayers:
- serializedVersion: 5 - serializedVersion: 5
m_Name: Base Layer m_Name: Base Layer
@ -83,7 +115,8 @@ AnimatorState:
m_Name: PlayerWalking m_Name: PlayerWalking
m_Speed: 1 m_Speed: 1
m_CycleOffset: 0 m_CycleOffset: 0
m_Transitions: [] m_Transitions:
- {fileID: 8063650194120173790}
m_StateMachineBehaviours: [] m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0} m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0 m_IKOnFeet: 0
@ -99,3 +132,28 @@ AnimatorState:
m_MirrorParameter: m_MirrorParameter:
m_CycleOffsetParameter: m_CycleOffsetParameter:
m_TimeParameter: m_TimeParameter:
--- !u!1101 &8063650194120173790
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: IsWalking
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -7437385820594347172}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.625
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1