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Update things

This commit is contained in:
Steffo 2019-04-28 18:00:11 +02:00
parent dff1c71086
commit fd609f233f
12 changed files with 726 additions and 64 deletions

View file

@ -187,50 +187,5 @@ PrefabInstance:
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View file

@ -5,22 +5,16 @@ using UnityEngine;
public class EntityItemHeart : EntityItem public class EntityItemHeart : EntityItem
{ {
public int regen; public int regen;
protected EntityPlayer player;
public override string Name { public override string Name {
get { get {
return "Heart"; return "Heart";
} }
} }
// Start is called before the first frame update
protected new void Start() {
base.Start();
player = GameObject.FindGameObjectWithTag("Player").GetComponent<EntityPlayer>();
}
// Update is called once per frame
public override void OnPickup(EntityPlayer player) { public override void OnPickup(EntityPlayer player) {
messageBar.Write("You used: " + Name, Color.yellow); messageBar.Write("You used: " + Name, Color.yellow);
player.hp+=regen; player.hp += regen;
if (player.hp > player.hpMax) player.hp = player.hpMax; if (player.hp > player.hpMax) player.hp = player.hpMax;
Destroy(gameObject); Destroy(gameObject);
} }

View file

@ -5,23 +5,16 @@ using UnityEngine;
public class EntityItemPoisonHeart : EntityItem public class EntityItemPoisonHeart : EntityItem
{ {
public int damage; public int damage;
protected EntityPlayer player;
public override string Name { public override string Name {
get { get {
return "Poisonous Heart"; return "Poisonous Heart";
} }
} }
// Start is called before the first frame update
protected new void Start() {
base.Start();
player = GameObject.FindGameObjectWithTag("Player").GetComponent<EntityPlayer>();
}
// Update is called once per frame
public override void OnPickup(EntityPlayer player) { public override void OnPickup(EntityPlayer player) {
messageBar.Write("You used: " + Name, Color.yellow); messageBar.Write("You used: " + Name, Color.yellow);
player.hp-=damage; player.hp -= damage;
if (player.hp <= 0) player.Die();
Destroy(gameObject); Destroy(gameObject);
} }
} }

View file

@ -11,7 +11,7 @@ public class EntityMonsterSlime : EntityMonster
} }
public float moveChance = 0.5f; public float moveChance = 0.5f;
public float visionRange = 4; public float visionRange = 4f;
protected EntityPlayer player; protected EntityPlayer player;
protected new void Start() { protected new void Start() {

View file

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