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21 commits

Author SHA1 Message Date
Lorenzo Balugani
147f063d3f Add monster awareness
Now monsters should be aware of the player if he's in 3 tiles from them
2019-04-27 19:54:06 +02:00
Lorenzo Balugani
2dc6c440e1 Merge branch 'master' of https://github.com/Steffo99/LD44 2019-04-27 19:20:32 +02:00
Lorenzo Balugani
45ca06e33f Fixed player movement script
It works
2019-04-27 19:19:46 +02:00
a76ef94777 Fix map generation 2019-04-27 19:19:37 +02:00
ca23b945df cose 2019-04-27 19:04:27 +02:00
6c875795a8 Do stuff 2019-04-27 17:57:01 +02:00
8af505138f comment stuff 2019-04-27 17:28:38 +02:00
09dd536edf temp fix 2019-04-27 17:24:26 +02:00
d45ba1290e Update Steffo scene 2019-04-27 17:22:02 +02:00
0abae3b3b7 Use vector2int instead of a new class 2019-04-27 17:20:25 +02:00
Lorenzo Balugani
c53e5acdd2 Merge branch 'master' of https://github.com/Steffo99/LD44 2019-04-27 17:18:59 +02:00
Lorenzo Balugani
32c2382e06 Add a massive mess
Bunch of unfinished code
2019-04-27 17:18:44 +02:00
0b74946998 Update map generation 2019-04-27 17:18:09 +02:00
d4a876097d Map does stuff now? 2019-04-27 16:48:37 +02:00
39b5006295 commit 2019-04-27 16:15:38 +02:00
66296dd31a walkable is not a method 2019-04-27 14:52:24 +02:00
Lorenzo Balugani
f3044b96be Merge remote-tracking branch 'refs/remotes/origin/master' 2019-04-27 14:45:01 +02:00
Lorenzo Balugani
c4a244439e Player class
Add basic player movement
2019-04-27 14:40:09 +02:00
d20edc3663 Update a lot of stuff 2019-04-27 14:21:33 +02:00
fbd17b8ae5 Create WIP map script 2019-04-27 13:38:29 +02:00
b97dc71ee5 First commit 2019-04-27 02:08:58 +02:00