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slime-blood-and-pain/Assets/Scripts/InventoryItems.cs
2019-04-28 21:01:35 +02:00

9 lines
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185 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum InventoryItems {
//EMPTY SHOULD ALWAYS BE THE LAST!
HealthPotion = 0,
Empty = 1
}