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21 lines
305 B
C#
21 lines
305 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class BigBang : MonoBehaviour
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{
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public GameObject blackHolePrefab;
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public GameObject particlePrefab;
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public int particlesToSpawn;
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void Start()
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{
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}
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void Update()
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{
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}
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}
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