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gravity-fusion/Assets/Components/TextFromUnspentBlackHoleMass.cs

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2019-10-06 22:21:35 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class TextFromUnspentBlackHoleMass : MonoBehaviour
{
protected Text text;
public BlackHole blackHole;
protected void Awake() {
text = GetComponent<Text>();
blackHole = GameObject.FindGameObjectWithTag("BlackHole").GetComponent<BlackHole>();
}
protected void Update()
{
text.text = blackHole.UnspentMass.ToString("0");
}
}