diff --git a/Assets/Animations/Solus.anim b/Assets/Animations/Solus.anim index fa3e6ae..89e7827 100644 --- a/Assets/Animations/Solus.anim +++ b/Assets/Animations/Solus.anim @@ -13,7 +13,32 @@ AnimationClip: m_UseHighQualityCurve: 1 m_RotationCurves: [] m_CompressedRotationCurves: [] - m_EulerCurves: [] + m_EulerCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0, y: 0, z: 360} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 30 + value: {x: 0, y: 0, z: 0} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Aura m_PositionCurves: [] m_ScaleCurves: [] m_FloatCurves: [] @@ -27,7 +52,7 @@ AnimationClip: script: {fileID: 0} - curve: - time: 0 - value: {fileID: 21300000, guid: ab3f4553d6bf2b242be8e8ce993da26e, type: 3} + value: {fileID: 21300000, guid: e12ad02d88fac2d42912da985d96256e, type: 3} attribute: m_Sprite path: Aura classID: 212 @@ -46,6 +71,13 @@ AnimationClip: m_Extent: {x: 0, y: 0, z: 0} m_ClipBindingConstant: genericBindings: + - serializedVersion: 2 + path: 2003435589 + attribute: 4 + script: {fileID: 0} + typeID: 4 + customType: 4 + isPPtrCurve: 0 - serializedVersion: 2 path: 0 attribute: 0 @@ -69,14 +101,14 @@ AnimationClip: isPPtrCurve: 1 pptrCurveMapping: - {fileID: 21300000, guid: a09c27e32b0cedd4ba6fae57f2d7d08b, type: 3} - - {fileID: 21300000, guid: ab3f4553d6bf2b242be8e8ce993da26e, type: 3} + - {fileID: 21300000, guid: e12ad02d88fac2d42912da985d96256e, type: 3} - {fileID: 0} m_AnimationClipSettings: serializedVersion: 2 m_AdditiveReferencePoseClip: {fileID: 0} m_AdditiveReferencePoseTime: 0 m_StartTime: 0 - m_StopTime: 0.016666668 + m_StopTime: 30 m_OrientationOffsetY: 0 m_Level: 0 m_CycleOffset: 0 @@ -91,8 +123,122 @@ AnimationClip: m_KeepOriginalPositionXZ: 0 m_HeightFromFeet: 0 m_Mirror: 0 - m_EditorCurves: [] - m_EulerEditorCurves: [] + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 30 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.x + path: Aura + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 30 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.y + path: Aura + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 360 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 30 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.z + path: Aura + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.x + path: Aura + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.y + path: Aura + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.z + path: Aura + classID: 4 + script: {fileID: 0} m_HasGenericRootTransform: 0 m_HasMotionFloatCurves: 0 m_Events: [] diff --git a/Assets/Animators/Solus.controller b/Assets/Animators/Solus.controller index 0d22cd5..8600835 100644 --- a/Assets/Animators/Solus.controller +++ b/Assets/Animators/Solus.controller @@ -11,7 +11,7 @@ AnimatorStateMachine: m_ChildStates: - serializedVersion: 1 m_State: {fileID: 3299165908801264640} - m_Position: {x: 200, y: 0, z: 0} + m_Position: {x: 240, y: 80, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] diff --git a/Assets/Components/BigBang.cs b/Assets/Components/BigBang.cs new file mode 100644 index 0000000..5c43d73 --- /dev/null +++ b/Assets/Components/BigBang.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class BigBang : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Components/BigBang.cs.meta b/Assets/Components/BigBang.cs.meta new file mode 100644 index 0000000..3a5469d --- /dev/null +++ b/Assets/Components/BigBang.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c376f1674be0b92429fb7196da95ecc1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Components/GameController.cs b/Assets/Components/GameController.cs index 08cf290..6eba667 100644 --- a/Assets/Components/GameController.cs +++ b/Assets/Components/GameController.cs @@ -68,6 +68,9 @@ public class GameController : MonoBehaviour public int maxTierPresent; [Header("References")] + [HideInInspector] + public UpgradePanel upgradePanel; + [HideInInspector] public SpawnOnMouseClick spawner; @@ -86,8 +89,6 @@ public class GameController : MonoBehaviour [HideInInspector] public BlackHole blackHole; - [HideInInspector] - public GameObject upgradePanel; protected void Awake() { spawner = Camera.main.GetComponent(); @@ -97,7 +98,7 @@ public class GameController : MonoBehaviour simulatedObjects = new List(); canvas = GameObject.FindGameObjectWithTag("Canvas").GetComponent(); blackHole = GameObject.FindGameObjectWithTag("BlackHole").GetComponent(); - upgradePanel = GameObject.FindGameObjectWithTag("UpgradePanel"); + upgradePanel = GameObject.FindGameObjectWithTag("UpgradePanel").GetComponent(); } protected void Start() { diff --git a/Assets/Components/Particle.cs b/Assets/Components/Particle.cs index f0b39ae..15c5dcf 100644 --- a/Assets/Components/Particle.cs +++ b/Assets/Components/Particle.cs @@ -43,6 +43,9 @@ public class Particle : MonoBehaviour { animator.runtimeAnimatorController = gameController.tierAnimation[_tier % gameController.tierAnimation.Length]; hue.PossibleColors = gameController.tierGradients[_tier % gameController.tierGradients.Length]; gameController.CheckNewMaxTier(_tier); + mainRenderer.rendererPriority = _tier; + auraRenderer.rendererPriority = _tier; + detailsRenderer.rendererPriority = _tier; disappear.ResetTimer(); } } diff --git a/Assets/Components/PushOnMouseClick.cs b/Assets/Components/PushOnMouseClick.cs index a6f8c3f..edf3eb0 100644 --- a/Assets/Components/PushOnMouseClick.cs +++ b/Assets/Components/PushOnMouseClick.cs @@ -7,7 +7,7 @@ public class PushOnMouseClick : MonoBehaviour public int mouseButton = 1; public float pushForce = 0; public float pushRadius = 0; - + protected GameController gameController; protected void Awake() { @@ -20,13 +20,13 @@ public class PushOnMouseClick : MonoBehaviour protected void Update() { - if(!gameController.upgradePanel.activeSelf && Input.GetMouseButton(mouseButton)) { + if(!gameController.upgradePanel.gameObject.activeSelf && Input.GetMouseButton(mouseButton)) { Vector3 mousePosition = GetWorldMousePosition(); Collider2D[] affected = Physics2D.OverlapCircleAll(mousePosition, pushRadius); foreach(Collider2D collider in affected) { float distance = Vector3.Distance(mousePosition, collider.transform.position); Vector2 direction = (collider.transform.position - mousePosition).normalized; - collider.attachedRigidbody?.AddForce(direction * pushForce / Mathf.Pow(distance, 2)); + collider.attachedRigidbody?.AddForce(direction * pushForce / distance); } } } diff --git a/Assets/Components/SpawnOnMouseClick.cs b/Assets/Components/SpawnOnMouseClick.cs index 5f134cc..5cd7b1d 100644 --- a/Assets/Components/SpawnOnMouseClick.cs +++ b/Assets/Components/SpawnOnMouseClick.cs @@ -22,7 +22,7 @@ public class SpawnOnMouseClick : MonoBehaviour void Update() { - 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