1
Fork 0
mirror of https://github.com/Steffo99/gravity-fusion.git synced 2024-11-24 09:14:19 +00:00
This commit is contained in:
Maxim Lobovsky 2019-10-06 20:47:46 +02:00
commit 4d0d70bfea
11 changed files with 204 additions and 23 deletions

View file

@ -0,0 +1,4 @@
//From https://answers.unity.com/questions/442342/how-to-make-public-variable-read-only-during-run-t.html
using UnityEngine;
public class AfterStart : PropertyAttribute {}

View file

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 9903d7c519b2c6849943c4d6b8dab4bf
guid: 9fae7738546fcf6408a8a1e986460fda
MonoImporter:
externalObjects: {}
serializedVersion: 2

View file

@ -0,0 +1,4 @@
//From https://answers.unity.com/questions/442342/how-to-make-public-variable-read-only-during-run-t.html
using UnityEngine;
public class BeforeStart : PropertyAttribute {}

View file

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: de6a180c8ef2dbd44ae2fd0f7a040623
guid: c80c3920999989b4b920fe2953ade20e
MonoImporter:
externalObjects: {}
serializedVersion: 2

View file

@ -7,7 +7,13 @@ using UnityEngine;
public class MusicManager : MonoBehaviour
{
public AudioSource baseLayer;
public List<AudioSource> layers;
public float changeSpeed = 1f;
[BeforeStart]
public AudioSource[] layers;
protected float baseLayerTargetVolume;
protected float[] targetVolume;
protected bool neverStarted;
@ -16,15 +22,20 @@ public class MusicManager : MonoBehaviour
foreach(AudioSource audioSource in layers) {
audioSource.volume = 0;
}
targetVolume = new float[layers.Length];
for(int i = 0; i < layers.Length; i++) {
targetVolume[i] = 0f;
}
baseLayerTargetVolume = 1f;
neverStarted = true;
}
public void UpdateLayers(int maxTier) {
if(maxTier == -1) {
baseLayer.volume = 1f;
baseLayerTargetVolume = 1f;
}
else {
baseLayer.volume = 0f;
baseLayerTargetVolume = 0f;
}
if(neverStarted) {
@ -34,20 +45,39 @@ public class MusicManager : MonoBehaviour
neverStarted = false;
}
if(maxTier >= layers.Count) {
foreach(AudioSource layer in layers) {
layer.volume = 1f;
if(maxTier >= layers.Length) {
for(int i = 0; i < layers.Length; i++) {
targetVolume[i] = 1f;
}
}
else {
for(int i = 0; i < layers.Count; i++) {
for(int i = 0; i < layers.Length; i++) {
if(maxTier >= i) {
layers[i].volume = 1f;
targetVolume[i] = 1f;
}
else {
layers[i].volume = 0f;
targetVolume[i] = 0f;
}
}
}
}
protected void Update() {
if(baseLayer.volume > baseLayerTargetVolume) {
baseLayer.volume = Mathf.Clamp(baseLayer.volume - Time.deltaTime * changeSpeed, baseLayerTargetVolume, float.PositiveInfinity);
}
else if(baseLayer.volume < baseLayerTargetVolume) {
baseLayer.volume = Mathf.Clamp(baseLayer.volume + Time.deltaTime * changeSpeed, 0f, baseLayerTargetVolume);
}
for(int i = 0; i < layers.Length; i++) {
if(layers[i].volume > targetVolume[i]) {
layers[i].volume = Mathf.Clamp(layers[i].volume - Time.deltaTime * changeSpeed, targetVolume[i], float.PositiveInfinity);
}
else if(layers[i].volume < targetVolume[i]) {
layers[i].volume = Mathf.Clamp(layers[i].volume + Time.deltaTime * changeSpeed, 0f, targetVolume[i]);
}
}
}
}

View file

@ -19,5 +19,3 @@ public class AfterStartAttributeDrawer : PropertyDrawer
GUI.enabled = true;
}
}
public class AfterStart : PropertyAttribute {}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: bb6935448ef8afa40b70179ed82526f3
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -1,4 +1,4 @@
//From https://answers.unity.com/questions/442342/how-to-make-public-variable-read-only-during-run-t.html
//From https://answers.unity.com/questions/442342/how-to-make-public-variable-read-only-during-run-t.html
using UnityEngine;
using UnityEditor;
@ -18,6 +18,4 @@ public class BeforeStartAttributeDrawer : PropertyDrawer
EditorGUI.PropertyField(position, property, label, true);
GUI.enabled = true;
}
}
public class BeforeStart : PropertyAttribute {}
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0c5fc3bdbfd0b2c4cb8ffcc597e1d884
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -1,5 +1,132 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1636788349
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1636788350}
- component: {fileID: 1636788351}
m_Layer: 0
m_Name: Layer 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1636788350
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1636788349}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1990625892755510357}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &1636788351
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1636788349}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 7f5aa2a2cf682734ba7c9842badb7b84, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &2840017336573732720
GameObject:
m_ObjectHideFlags: 0
@ -42,7 +169,7 @@ AudioSource:
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 37e30c686763c1e4ca22b20a356252c0, type: 3}
m_PlayOnAwake: 1
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 1
@ -392,8 +519,10 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
baseLayer: {fileID: 787973444833592173}
changeSpeed: 1
layers:
- {fileID: 4850948939192426854}
- {fileID: 1636788351}
--- !u!1 &7887871963136015922
GameObject:
m_ObjectHideFlags: 0
@ -550,6 +679,7 @@ Transform:
m_Children:
- {fileID: 2826821897386302087}
- {fileID: 576137496605705657}
- {fileID: 1636788350}
m_Father: {fileID: 9012813807232547518}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View file

@ -590,11 +590,6 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4850948939192426854, guid: bf08d766b6e86cf4a8773489143ab2d5,
type: 3}
propertyPath: m_PlayOnAwake
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: bf08d766b6e86cf4a8773489143ab2d5, type: 3}
--- !u!1001 &9221969453494073200