mirror of
https://github.com/Steffo99/gravity-fusion.git
synced 2024-11-25 01:34:18 +00:00
Merge into suns
This commit is contained in:
parent
fe03b38480
commit
bd75ae9524
7 changed files with 248 additions and 147 deletions
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@ -7,6 +7,7 @@ public class Merge : MonoBehaviour
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{
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{
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[Header("Config")]
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[Header("Config")]
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public GameObject mergeIntoPrefab;
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public GameObject mergeIntoPrefab;
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public bool setMergedMassFromTotal;
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[Header("References")]
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[Header("References")]
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protected new CircleCollider2D collider;
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protected new CircleCollider2D collider;
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@ -23,30 +24,42 @@ public class Merge : MonoBehaviour
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private void OnTriggerEnter2D(Collider2D other) {
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private void OnTriggerEnter2D(Collider2D other) {
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Merge otherMerge = other.GetComponent<Merge>();
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Merge otherMerge = other.GetComponent<Merge>();
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mergeables.Add(otherMerge);
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if(otherMerge != null) {
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mergeables.Add(otherMerge);
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if(CanMerge()) DoMerge();
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if(CanMerge()) DoMerge();
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}
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}
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}
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private void OnTriggerExit2D(Collider2D other) {
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private void OnTriggerExit2D(Collider2D other) {
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Merge otherMerge = other.GetComponent<Merge>();
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Merge otherMerge = other.GetComponent<Merge>();
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mergeables.Remove(otherMerge);
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if(otherMerge != null) {
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mergeables.Remove(otherMerge);
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}
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}
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}
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protected bool CanMerge() {
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protected bool CanMerge() {
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return false;
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return mergeables.Count >= 5;
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}
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}
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protected void DoMerge() {
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protected void DoMerge() {
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GameObject mergeResult = Instantiate(mergeIntoPrefab, transform.position, Quaternion.identity);
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GameObject mergeResult = Instantiate(mergeIntoPrefab, transform.position, Quaternion.identity);
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MergedInfo mergedInfo = mergeResult.AddComponent<MergedInfo>();
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MergedInfo mergedInfo = mergeResult.AddComponent<MergedInfo>();
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mergedInfo.mergedCount = mergeables.Count;
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mergedInfo.mergedCount = mergeables.Count;
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foreach(Merge merged in mergeables) {
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foreach(Merge merged in mergeables.ToArray()) {
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Rigidbody2D mergedBody = merged.GetComponentInParent<Rigidbody2D>();
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Rigidbody2D mergedBody = merged.GetComponentInParent<Rigidbody2D>();
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if(mergedBody != null) {
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if(mergedBody != null) {
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mergedInfo.mergedMass += mergedBody.mass;
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mergedInfo.mergedMass += mergedBody.mass;
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}
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}
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Destroy(merged.transform.parent);
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Destroy(merged.transform.parent.gameObject);
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}
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if(setMergedMassFromTotal) {
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Rigidbody2D mergeRigidbody = mergeResult.GetComponent<Rigidbody2D>();
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if(mergeRigidbody != null) {
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mergeRigidbody.useAutoMass = false;
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mergeRigidbody.mass = mergedInfo.mergedMass;
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}
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}
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}
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}
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}
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}
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}
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@ -31,7 +30,8 @@ Transform:
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@ -135,17 +135,66 @@ MonoBehaviour:
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--- !u!1001 &1803533283597936005
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@ -391,5 +257,10 @@ PrefabInstance:
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|
Loading…
Reference in a new issue