From 6f413af0b680afa26533c24f337028f79e00c637 Mon Sep 17 00:00:00 2001 From: Stefano Pigozzi Date: Mon, 7 Oct 2019 17:50:34 +0200 Subject: [PATCH] BeegBang --- Assets/Components/BigBang.cs | 18 - Assets/Components/BigBang.cs.meta | 11 - Assets/Components/BlackHole.cs | 5 +- Assets/Components/CameraPan.cs | 12 +- Assets/Components/GameController.cs | 4 - Assets/Components/GameController.cs.meta | 2 +- Assets/Components/Gravitation.cs | 14 +- Assets/Components/Merger.cs | 9 +- Assets/Components/MusicManager.cs | 8 + Assets/Components/SpawnOnMouseClick.cs | 2 +- Assets/Components/TextFromBlackHoleMass.cs | 1 + Assets/Media/github_icon.png | Bin 0 -> 15019 bytes Assets/Media/github_icon.png.meta | 91 +++ Assets/Prefabs/Canvas.prefab | 397 ++++++++++ Assets/Prefabs/Canvas.prefab.meta | 7 + Assets/Prefabs/GameController.prefab | 14 - Assets/Prefabs/Particle.prefab | 5 +- .../{Upgrades.prefab => UpgradePanel.prefab} | 0 ...s.prefab.meta => UpgradePanel.prefab.meta} | 0 Assets/Scenes/Game.unity | 708 +++++------------- Assets/Sprites/2_Atomus_Fiorus.png.meta | 115 +++ Assets/Sprites/Aurea_Navicella.png.meta | 91 +++ Assets/Sprites/NAvi_cella.png.meta | 91 +++ README.md | 2 +- 24 files changed, 1008 insertions(+), 599 deletions(-) delete mode 100644 Assets/Components/BigBang.cs delete mode 100644 Assets/Components/BigBang.cs.meta create mode 100644 Assets/Media/github_icon.png create mode 100644 Assets/Media/github_icon.png.meta create mode 100644 Assets/Prefabs/Canvas.prefab create mode 100644 Assets/Prefabs/Canvas.prefab.meta rename Assets/Prefabs/{Upgrades.prefab => UpgradePanel.prefab} (100%) rename Assets/Prefabs/{Upgrades.prefab.meta => UpgradePanel.prefab.meta} (100%) create mode 100644 Assets/Sprites/2_Atomus_Fiorus.png.meta create mode 100644 Assets/Sprites/Aurea_Navicella.png.meta create mode 100644 Assets/Sprites/NAvi_cella.png.meta diff --git a/Assets/Components/BigBang.cs b/Assets/Components/BigBang.cs deleted file mode 100644 index 5c43d73..0000000 --- a/Assets/Components/BigBang.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class BigBang : MonoBehaviour -{ - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - - } -} diff --git a/Assets/Components/BigBang.cs.meta b/Assets/Components/BigBang.cs.meta deleted file mode 100644 index 3a5469d..0000000 --- a/Assets/Components/BigBang.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: c376f1674be0b92429fb7196da95ecc1 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Components/BlackHole.cs b/Assets/Components/BlackHole.cs index dbd9325..31d6f19 100644 --- a/Assets/Components/BlackHole.cs +++ b/Assets/Components/BlackHole.cs @@ -6,6 +6,9 @@ using UnityEngine; [RequireComponent(typeof(Collider2D))] public class BlackHole : MonoBehaviour { + [BeforeStart] + public float startingMass; + [AfterStart] public float spentMass; public float Mass { @@ -43,7 +46,7 @@ public class BlackHole : MonoBehaviour } protected void Start() { - Mass = 50; + Mass = startingMass; spentMass = 0; } diff --git a/Assets/Components/CameraPan.cs b/Assets/Components/CameraPan.cs index cc54e37..b122f4e 100644 --- a/Assets/Components/CameraPan.cs +++ b/Assets/Components/CameraPan.cs @@ -9,6 +9,12 @@ public class CameraPan : MonoBehaviour protected Vector3? lastMousePosition; + protected GameController gameController; + + protected void Awake() { + gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent(); + } + private void Start() { lastMousePosition = null; } @@ -26,7 +32,11 @@ public class CameraPan : MonoBehaviour } lastMousePosition = currentMousePosition; if(Input.GetAxisRaw("ResetCamera") > 0) { - Camera.main.transform.position = new Vector3(0, 0, Camera.main.transform.position.z); + if(gameController.blackHole != null) { + Camera.main.transform.position = new Vector3(gameController.blackHole.transform.position.x, + gameController.blackHole.transform.position.y, + Camera.main.transform.position.z); + } } } } diff --git a/Assets/Components/GameController.cs b/Assets/Components/GameController.cs index 6eba667..24b2f7f 100644 --- a/Assets/Components/GameController.cs +++ b/Assets/Components/GameController.cs @@ -62,9 +62,7 @@ public class GameController : MonoBehaviour } [Header("Simulation Status")] - [HideInInspector] public List simulatedObjects; - [HideInInspector] public int maxTierPresent; [Header("References")] @@ -89,7 +87,6 @@ public class GameController : MonoBehaviour [HideInInspector] public BlackHole blackHole; - protected void Awake() { spawner = Camera.main.GetComponent(); pusher = Camera.main.GetComponent(); @@ -97,7 +94,6 @@ public class GameController : MonoBehaviour musicManager = GetComponent(); simulatedObjects = new List(); canvas = GameObject.FindGameObjectWithTag("Canvas").GetComponent(); - blackHole = GameObject.FindGameObjectWithTag("BlackHole").GetComponent(); upgradePanel = GameObject.FindGameObjectWithTag("UpgradePanel").GetComponent(); } diff --git a/Assets/Components/GameController.cs.meta b/Assets/Components/GameController.cs.meta index a8a5dc2..0f36001 100644 --- a/Assets/Components/GameController.cs.meta +++ b/Assets/Components/GameController.cs.meta @@ -4,7 +4,7 @@ MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] - executionOrder: 0 + executionOrder: -50 icon: {instanceID: 0} userData: assetBundleName: diff --git a/Assets/Components/Gravitation.cs b/Assets/Components/Gravitation.cs index a1703ba..1000785 100644 --- a/Assets/Components/Gravitation.cs +++ b/Assets/Components/Gravitation.cs @@ -1,6 +1,6 @@ using System.Collections; -using System.Collections.Generic; using System.Linq; +using System.Collections.Generic; using UnityEngine; [RequireComponent(typeof(Rigidbody2D))] @@ -8,9 +8,6 @@ public class Gravitation : MonoBehaviour { public bool isStatic; - [HideInInspector] - public int positionInList; - protected new Rigidbody2D rigidbody; protected GameController gameController; @@ -38,7 +35,6 @@ public class Gravitation : MonoBehaviour } private void OnEnable() { - positionInList = SimulatedObjects.Count; SimulatedObjects.Add(this); } @@ -46,15 +42,11 @@ public class Gravitation : MonoBehaviour SimulatedObjects.Remove(this); } - private void Start() - { - } - // O(n²) private void FixedUpdate() { - foreach(Gravitation other in SimulatedObjects.Skip(positionInList + 1)) { - if(other.positionInList <= this.positionInList) continue; + int positionInList = SimulatedObjects.IndexOf(this); + foreach(Gravitation other in SimulatedObjects.Skip(positionInList)) { float distance = Vector3.Distance(this.transform.position, other.transform.position); float force = GravitationConstant * this.Mass * other.Mass / Mathf.Clamp(Mathf.Pow(distance, 2), 0.1f, float.PositiveInfinity); Vector3 direction = (other.transform.position - this.transform.position).normalized; diff --git a/Assets/Components/Merger.cs b/Assets/Components/Merger.cs index 75f8ab7..e66b6df 100644 --- a/Assets/Components/Merger.cs +++ b/Assets/Components/Merger.cs @@ -7,7 +7,9 @@ public class Merger : MonoBehaviour { public float mergeAfterSeconds; - protected bool mergeEnabled; + [HideInInspector] + public bool mergeEnabled; + protected List mergeCandidates; [HideInInspector] @@ -65,6 +67,11 @@ public class Merger : MonoBehaviour } protected void DoMerge() { + if(particle.gameController.blackHole == null) { + particle.gameController.blackHole = Instantiate(particle.gameController.blackHolePrefab, transform.position, Quaternion.identity).GetComponent(); + Destroy(this.gameObject); + return; + } particle.Tier += 1; foreach(Merger merged in mergeCandidates.ToArray()) { if(merged == null) continue; diff --git a/Assets/Components/MusicManager.cs b/Assets/Components/MusicManager.cs index 64abd2d..28e06dd 100644 --- a/Assets/Components/MusicManager.cs +++ b/Assets/Components/MusicManager.cs @@ -31,7 +31,15 @@ public class MusicManager : MonoBehaviour neverStarted = true; } + protected GameController gameController; + + protected void Awake() { + gameController = GetComponent(); + } + public void UpdateLayers(int maxTier) { + if(gameController.blackHole == null) return; + if(maxTier == -1) { baseLayerTargetVolume = 1f; } diff --git a/Assets/Components/SpawnOnMouseClick.cs b/Assets/Components/SpawnOnMouseClick.cs index 5cd7b1d..73ccb06 100644 --- a/Assets/Components/SpawnOnMouseClick.cs +++ b/Assets/Components/SpawnOnMouseClick.cs @@ -20,7 +20,7 @@ public class SpawnOnMouseClick : MonoBehaviour return Camera.main.ScreenToWorldPoint(Input.mousePosition); } - void Update() + protected void Update() { if(!gameController.upgradePanel.gameObject.activeSelf && Input.GetMouseButtonDown(mouseButton)) { Vector3 mousePosition = GetWorldMousePosition(); diff --git a/Assets/Components/TextFromBlackHoleMass.cs b/Assets/Components/TextFromBlackHoleMass.cs index 6b85c7a..6a1bd20 100644 --- a/Assets/Components/TextFromBlackHoleMass.cs +++ b/Assets/Components/TextFromBlackHoleMass.cs @@ -16,6 +16,7 @@ public class TextFromBlackHoleMass : MonoBehaviour protected void Update() { + if(gameController.blackHole == null) return; text.text = gameController.blackHole.Mass.ToString("0"); } } diff --git a/Assets/Media/github_icon.png b/Assets/Media/github_icon.png new file mode 100644 index 0000000000000000000000000000000000000000..741bcd9a6c1d6d3a1a821cd5ad7fcfc4d8748fa4 GIT binary patch literal 15019 zcmeHtby$?$*7wle(jY@g=)erk(B0h#$P_R%!%z|e0!k<#h?Gc5hY}(sB1$(%C?G9J zDJUiQ4f>qtc}~9PT-W=(e;uxC?wNb9wSH@_*lX>3-^3alYEhB1kpln#DjjWgQ{1=m z`G=GkcP&Hv%mDyQeb>#cv8J#9pf|?L3GI#oVuQRw2>=M3sm!#&?6urepMMhP zfDa+)d&%MxFx4wSnJ3N}8hm;NIFE>*DFcPPN)47IDn5+)~=JGw6@m&`U#C 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