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gravity-fusion/Assets/Components/TextFromUnspentBlackHoleMass.cs
2019-10-07 13:44:26 +02:00

21 lines
515 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class TextFromUnspentBlackHoleMass : MonoBehaviour
{
protected Text text;
protected GameController gameController;
protected void Awake() {
text = GetComponent<Text>();
gameController = GameObject.Find("GameController").GetComponent<GameController>();
}
protected void Update()
{
text.text = gameController.blackHole.UnspentMass.ToString("0");
}
}