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gravity-fusion/ProjectSettings/QualitySettings.asset
2019-10-04 21:14:29 +02:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!47 &1
QualitySettings:
m_ObjectHideFlags: 0
serializedVersion: 5
m_CurrentQuality: 3
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name: Very Low
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shadows: 0
shadowResolution: 0
shadowProjection: 1
shadowCascades: 1
shadowDistance: 15
shadowNearPlaneOffset: 3
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shadowmaskMode: 0
blendWeights: 1
textureQuality: 1
anisotropicTextures: 0
antiAliasing: 0
softParticles: 0
softVegetation: 0
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
vSyncCount: 0
lodBias: 0.3
maximumLODLevel: 0
particleRaycastBudget: 4
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
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name: Low
pixelLightCount: 0
shadows: 0
shadowResolution: 0
shadowProjection: 1
shadowCascades: 1
shadowDistance: 20
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
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shadowmaskMode: 0
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textureQuality: 0
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antiAliasing: 0
softParticles: 0
softVegetation: 0
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
vSyncCount: 0
lodBias: 0.4
maximumLODLevel: 0
particleRaycastBudget: 16
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
name: Medium
pixelLightCount: 1
shadows: 0
shadowResolution: 0
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shadowCascades: 1
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shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
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textureQuality: 0
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antiAliasing: 0
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realtimeReflectionProbes: 0
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resolutionScalingFixedDPIFactor: 1
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m_PerPlatformDefaultQuality:
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Nintendo Switch: 5
PS4: 5
PSM: 5
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