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gravity-fusion/Assets/Components/TextFromUnspentBlackHoleMass.cs

21 lines
489 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class TextFromUnspentBlackHoleMass : MonoBehaviour
{
protected Text text;
public BlackHole blackHole;
protected void Awake() {
text = GetComponent<Text>();
blackHole = GameObject.FindGameObjectWithTag("BlackHole").GetComponent<BlackHole>();
}
protected void Update()
{
text.text = blackHole.UnspentMass.ToString("0");
}
}