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14 lines
368 B
C#
14 lines
368 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Animations;
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public class GameController : MonoBehaviour
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{
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public float gravitationConstant = 2;
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public int particlesToMerge = 5;
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public int scaleMultiplier = 3;
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public Gradient[] tierGradients;
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public RuntimeAnimatorController[] tierAnimation;
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}
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