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22 lines
428 B
C#
22 lines
428 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class TextFromCost : MonoBehaviour
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{
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protected Text text;
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protected void Awake() {
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text = GetComponent<Text>();
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}
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public void DisplayCost(float cost) {
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if(cost > 0) {
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text.text = cost.ToString("0");
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}
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else {
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text.text = "";
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}
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}
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}
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