1
Fork 0
mirror of https://github.com/Steffo99/keep-everything-alive.git synced 2024-11-23 18:04:18 +00:00
keep-everything-alive/Assets/Plugins/BeforeAfterStart/BeforeStart.cs

5 lines
177 B
C#
Raw Permalink Normal View History

2020-04-18 14:09:37 +00:00
//From https://answers.unity.com/questions/442342/how-to-make-public-variable-read-only-during-run-t.html
using UnityEngine;
public class BeforeStart : PropertyAttribute {}