2020-04-18 20:45:36 +00:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TestMicrogame : MicrogameController
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{
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2020-04-19 01:48:15 +00:00
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protected override bool MicrogameResults() {
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2020-04-18 20:45:36 +00:00
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return true;
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}
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}
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