mirror of
https://github.com/Steffo99/keep-everything-alive.git
synced 2024-11-28 20:14:18 +00:00
23 lines
485 B
C#
23 lines
485 B
C#
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
public class SpawnOnClick : MonoBehaviour
|
|||
|
{
|
|||
|
public GameObject spawnablePrefab;
|
|||
|
public int startingQuantity;
|
|||
|
private int quantityLeft;
|
|||
|
|
|||
|
void Start() {
|
|||
|
quantityLeft = startingQuantity;
|
|||
|
}
|
|||
|
|
|||
|
void Update()
|
|||
|
{
|
|||
|
if(Input.GetMouseButtonDown(0) && quantityLeft > 0) {
|
|||
|
Instantiate(spawnablePrefab, transform);
|
|||
|
quantityLeft -= 1;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|